mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 14:54:00 +00:00
d24ea0d51b
* Added Basic Controller Support * Added Extra Configuration Options Added a GamePad_Enable option and GamePad_Index option * Revert "Added Extra Configuration Options" This reverts commit 6cc56bfe7ed473fedf8dfe79c7a888bbe7cfe147. * Revert "Revert "Added Extra Configuration Options"" This reverts commit 4809e5effe7f54cdb67bc5e2b4f01315ae34efc5. * Forgot to change the Gamepad Index * Added Configuration for the A B X Y Buttons * Added Button Configuration for all other Buttons * Added Basic Joystick Configuration * Fixed Joystick Axis Problems Fixed Joystick Axis Problems when switching around the Joysticks (Left Stick is Right and Right stick is Left) * Refactored all of the button mapping code * Changes in compliance with review * Changes in compliance with review * Fixed problems in the configuration file with different regions * Changes in compliance with review
41 lines
965 B
C#
41 lines
965 B
C#
namespace Ryujinx.UI.Input
|
|
{
|
|
public struct JoyConKeyboardLeft
|
|
{
|
|
public int StickUp;
|
|
public int StickDown;
|
|
public int StickLeft;
|
|
public int StickRight;
|
|
public int StickButton;
|
|
public int DPadUp;
|
|
public int DPadDown;
|
|
public int DPadLeft;
|
|
public int DPadRight;
|
|
public int ButtonMinus;
|
|
public int ButtonL;
|
|
public int ButtonZL;
|
|
}
|
|
|
|
public struct JoyConKeyboardRight
|
|
{
|
|
public int StickUp;
|
|
public int StickDown;
|
|
public int StickLeft;
|
|
public int StickRight;
|
|
public int StickButton;
|
|
public int ButtonA;
|
|
public int ButtonB;
|
|
public int ButtonX;
|
|
public int ButtonY;
|
|
public int ButtonPlus;
|
|
public int ButtonR;
|
|
public int ButtonZR;
|
|
}
|
|
|
|
public struct JoyConKeyboard
|
|
{
|
|
public JoyConKeyboardLeft Left;
|
|
public JoyConKeyboardRight Right;
|
|
}
|
|
}
|