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https://github.com/ryujinx-mirror/ryujinx.git
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cda659955c
* Initial test for texture sync * WIP new texture flushing setup * Improve rules for incompatible overlaps Fixes a lot of issues with Unreal Engine games. Still a few minor issues (some caused by dma fast path?) Needs docs and cleanup. * Cleanup, improvements Improve rules for fast DMA * Small tweak to group together flushes of overlapping handles. * Fixes, flush overlapping texture data for ASTC and BC4/5 compressed textures. Fixes the new Life is Strange game. * Flush overlaps before init data, fix 3d texture size/overlap stuff * Fix 3D Textures, faster single layer flush Note: nosy people can no longer merge this with Vulkan. (unless they are nosy enough to implement the new backend methods) * Remove unused method * Minor cleanup * More cleanup * Use the More Fun and Hopefully No Driver Bugs method for getting compressed tex too This one's for metro * Address feedback, ASTC+ETC to FormatClass * Change offset to use Span slice rather than IntPtr Add * Fix this too |
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.. | ||
Multithreading | ||
AddressMode.cs | ||
BlendDescriptor.cs | ||
BlendFactor.cs | ||
BlendOp.cs | ||
BufferHandle.cs | ||
BufferRange.cs | ||
Capabilities.cs | ||
ColorF.cs | ||
CompareMode.cs | ||
CompareOp.cs | ||
CounterType.cs | ||
DepthMode.cs | ||
DepthStencilMode.cs | ||
DepthStencilState.cs | ||
DepthTestDescriptor.cs | ||
Extents2D.cs | ||
Extents2DF.cs | ||
Face.cs | ||
Format.cs | ||
FrontFace.cs | ||
ICounterEvent.cs | ||
ImageCrop.cs | ||
IndexType.cs | ||
IPipeline.cs | ||
IProgram.cs | ||
IRenderer.cs | ||
ISampler.cs | ||
IShader.cs | ||
ITexture.cs | ||
IWindow.cs | ||
LogicalOp.cs | ||
MagFilter.cs | ||
MinFilter.cs | ||
Origin.cs | ||
PolygonMode.cs | ||
PolygonModeMask.cs | ||
PrimitiveTopology.cs | ||
ProgramLinkStatus.cs | ||
RectangleF.cs | ||
Ryujinx.Graphics.GAL.csproj | ||
SamplerCreateInfo.cs | ||
ScreenCaptureImageInfo.cs | ||
StencilOp.cs | ||
StencilTestDescriptor.cs | ||
SupportBufferUpdater.cs | ||
SwizzleComponent.cs | ||
Target.cs | ||
TextureCreateInfo.cs | ||
TextureReleaseCallback.cs | ||
TransformFeedbackDescriptor.cs | ||
VertexAttribDescriptor.cs | ||
VertexBufferDescriptor.cs | ||
Viewport.cs | ||
ViewportSwizzle.cs |