ryujinx/Ryujinx.Graphics.Shader/CodeGen/Glsl
gdkchan c532118d94
Use index fragment shader output when dual source blend is enabled (#4404)
* Use index fragment shader output when dual source blend is enabled

* Shader cache version bump

* Actually set DualSourceBlendEnabled to true

* Fix XML doc

---------

Co-authored-by: Ac_K <Acoustik666@gmail.com>
2023-04-05 05:25:19 +02:00
..
HelperFunctions
Instructions
CodeGenContext.cs
Declarations.cs Use index fragment shader output when dual source blend is enabled (#4404) 2023-04-05 05:25:19 +02:00
DefaultNames.cs
GlslGenerator.cs
NumberFormatter.cs
OperandManager.cs Insert bitcast for assignment of fragment integer outputs on GLSL (#4369) 2023-02-05 18:52:57 -03:00
TypeConversion.cs