ryujinx/Ryujinx.HLE/HOS/Kernel/Process
Mary 929a97d432
kernel: Fix deadlock when pinning in interrupt handler (#2999)
* kernel: Fix deadlock when pinning in interrupt handler

This fix a deadlock on DoDonPachi Resurrection when starting a new game

* Address gdkchan's comment
2022-01-16 13:21:44 +01:00
..
HleProcessDebugger.cs Fix guest stack trace inexistent function names (#2326) 2021-05-30 20:53:02 +02:00
IProcessContext.cs
IProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
KContextIdManager.cs
KHandleEntry.cs
KHandleTable.cs
KProcess.cs kernel: Fix deadlock when pinning in interrupt handler (#2999) 2022-01-16 13:21:44 +01:00
KProcessCapabilities.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
KTlsPageInfo.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
KTlsPageManager.cs POWER - Performance Optimizations With Extensive Ramifications (#2286) 2021-05-24 22:52:44 +02:00
ProcessContext.cs
ProcessContextFactory.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
ProcessCreationFlags.cs
ProcessCreationInfo.cs
ProcessState.cs
ProcessTamperInfo.cs Update TamperMachine and disable write-to-code prevention (#2506) 2021-08-04 22:05:17 +02:00