ryujinx/Ryujinx.Graphics.Shader/StructuredIr
gdkchan 49745cfa37
Move shader resource descriptor creation out of the backend (#2290)
* Move shader resource descriptor creation out of the backend

* Remove now unused code, and other nits

* Shader cache version bump

* Nits

* Set format for bindless image load/store

* Fix buffer write flag
2021-05-19 23:15:26 +02:00
..
AstAssignment.cs
AstBlock.cs
AstBlockType.cs
AstBlockVisitor.cs
AstComment.cs
AstHelper.cs
AstNode.cs
AstOperand.cs
AstOperation.cs
AstOptimizer.cs
AstTextureOperation.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
GotoElimination.cs
GotoStatement.cs
HelperFunctionsMask.cs
IAstNode.cs
InstructionInfo.cs Support multiple destination operands on shader IR and shuffle predicates (#1964) 2021-01-28 10:59:47 +11:00
OperandInfo.cs
PhiFunctions.cs
StructuredFunction.cs
StructuredProgram.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
StructuredProgramContext.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
StructuredProgramInfo.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
VariableType.cs