ryujinx/Ryujinx.Graphics.Gpu/Image
2021-12-30 17:10:54 +01:00
..
AutoDeleteCache.cs
FormatInfo.cs
FormatTable.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
ITextureDescriptor.cs
Pool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
ReductionFilter.cs
Sampler.cs Move texture anisotropy check to SetInfo (#2843) 2021-12-08 18:09:36 -03:00
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Limit Custom Anisotropic Filtering to mipmapped textures with many levels (#2832) 2021-11-13 16:04:21 -03:00
Texture.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
TextureBindingInfo.cs
TextureBindingsManager.cs Fix for texture pool not being updated when it should + buffer texture related fixes (#2911) 2021-12-19 11:50:44 -03:00
TextureCache.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
TextureCompatibility.cs Add support for the R4G4 texture format (#2956) 2021-12-30 17:10:54 +01:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs
TextureGroupHandle.cs
TextureInfo.cs
TextureManager.cs Implement DrawTexture functionality (#2747) 2021-11-10 15:37:49 -03:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
TexturePoolCache.cs
TextureScaleMode.cs
TextureSearchFlags.cs
TextureTarget.cs
TextureViewCompatibility.cs