ryujinx/Ryujinx.Graphics.Gpu
gdkchan 911ea38e93
Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817)
* Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins

* Shader cache version bump

* Fix back color value on fragment shader

* Disable IPA multiplication for fixed function attributes and back color selection
2021-11-08 13:18:46 -03:00
..
Engine Initial tessellation shader support (#2534) 2021-10-18 18:38:04 -03:00
Image Extend bindless elimination to work with masked and shifted handles (#2727) 2021-10-17 17:28:18 -03:00
Memory
Shader Support shader gl_Color, gl_SecondaryColor and gl_TexCoord built-ins (#2817) 2021-11-08 13:18:46 -03:00
Synchronization When waiting on CPU, do not return a time out error from EventWait (#2780) 2021-11-01 19:10:02 -03:00
ClassId.cs
Constants.cs
GpuChannel.cs
GpuContext.cs
GraphicsConfig.cs
Ryujinx.Graphics.Gpu.csproj
Window.cs