mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 06:42:44 +00:00
a7109c767b
* Rewrite shader decoding stage * Fix P2R constant buffer encoding * Fix PSET/PSETP * PR feedback * Log unimplemented shader instructions * Implement NOP * Remove using * PR feedback
15 lines
387 B
C#
15 lines
387 B
C#
namespace Ryujinx.Graphics.Shader.Decoders
|
|
{
|
|
static class BitfieldExtensions
|
|
{
|
|
public static bool Extract(this int value, int lsb)
|
|
{
|
|
return ((value >> lsb) & 1) != 0;
|
|
}
|
|
|
|
public static int Extract(this int value, int lsb, int length)
|
|
{
|
|
return (value >> lsb) & (int)(uint.MaxValue >> (32 - length));
|
|
}
|
|
}
|
|
} |