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b944941733
ryujinx
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Ryujinx.Graphics.Gpu
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gdkchan
b944941733
Fix bug that could cause depth buffer to be missing after clear (
#3067
)
2022-01-31 00:11:43 -03:00
..
AutoDeleteCache.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
FormatInfo.cs
FormatTable.cs
Add support for the R4G4 texture format (
#2956
)
2021-12-30 17:10:54 +01:00
ITextureDescriptor.cs
Pool.cs
Replace CacheResourceWrite with more general "precise" write (
#2684
)
2021-09-29 02:27:03 +02:00
ReductionFilter.cs
Sampler.cs
Move texture anisotropy check to SetInfo (
#2843
)
2021-12-08 18:09:36 -03:00
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs
Limit Custom Anisotropic Filtering to mipmapped textures with many levels (
#2832
)
2021-11-13 16:04:21 -03:00
Texture.cs
Add support for BC1/2/3 decompression (for 3D textures) (
#2987
)
2022-01-22 19:23:00 +01:00
TextureBindingInfo.cs
TextureBindingsManager.cs
Fix res scale parameters not being updated in vertex shader (
#3046
)
2022-01-27 14:17:13 -03:00
TextureCache.cs
Fix adjacent 3d texture slices being detected as Incompatible Overlaps (
#2993
)
2022-01-11 09:37:40 +01:00
TextureCompatibility.cs
Add support for BC1/2/3 decompression (for 3D textures) (
#2987
)
2022-01-22 19:23:00 +01:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
TextureGroupHandle.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00
TextureInfo.cs
TextureManager.cs
Fix bug that could cause depth buffer to be missing after clear (
#3067
)
2022-01-31 00:11:43 -03:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs
Fix sampled multisample image size (
#2984
)
2022-01-10 08:45:25 +01:00
TexturePoolCache.cs
TextureScaleMode.cs
Use "Undesired" scale mode for certain textures rather than blacklisting (
#2537
)
2021-08-11 22:44:51 +02:00
TextureSearchFlags.cs
TextureTarget.cs
Fix TXQ for 3D textures. (
#2613
)
2021-09-02 00:17:43 -03:00
TextureViewCompatibility.cs
Texture Sync, incompatible overlap handling, data flush improvements. (
#2971
)
2022-01-09 13:28:48 -03:00