ryujinx/Ryujinx.Graphics.Shader/Translation
gdkchan 4523a73f75
Propagate Shader phi nodes with the same source value from all blocks (#3457)
* Propagate Shader phi nodes with the same source value from all incoming blocks

* Shader cache version bump
2022-07-12 00:36:58 +02:00
..
Optimizations Propagate Shader phi nodes with the same source value from all blocks (#3457) 2022-07-12 00:36:58 +02:00
AttributeConsts.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
EmitterContextInsts.cs
FeatureFlags.cs
FunctionMatch.cs
GlobalMemory.cs
RegisterUsage.cs
Rewriter.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
ShaderConfig.cs Implement Viewport Transform Disable (#3328) 2022-05-12 10:47:13 -03:00
ShaderHeader.cs Do not allow render targets not explicitly written by the fragment shader to be modified (#3063) 2022-02-16 23:15:39 +01:00
Ssa.cs
TargetApi.cs
TargetLanguage.cs
TranslationFlags.cs Stop using glTransformFeedbackVaryings and use explicit layout on the shader (#3012) 2022-01-21 12:35:21 -03:00
TranslationOptions.cs
Translator.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
TranslatorContext.cs New shader cache implementation (#3194) 2022-04-10 10:49:44 -03:00
UInt128.cs Initialize indexed inputs used on next shader stage (#3198) 2022-03-14 20:02:50 -03:00