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Cache
Add support for alpha to coverage dithering ( #3069 )
2022-07-05 19:58:36 -03:00
DiskCache
Add support for alpha to coverage dithering ( #3069 )
2022-07-05 19:58:36 -03:00
HashTable
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
CachedShaderProgram.cs
Optimize Texture Binding and Shader Specialization Checks ( #3399 )
2022-06-17 13:09:14 -03:00
CachedShaderStage.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
ComputeShaderCacheHashTable.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
GpuAccessor.cs
Add support for alpha to coverage dithering ( #3069 )
2022-07-05 19:58:36 -03:00
GpuAccessorBase.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
GpuAccessorState.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
GpuChannelComputeState.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
GpuChannelGraphicsState.cs
Add support for alpha to coverage dithering ( #3069 )
2022-07-05 19:58:36 -03:00
GpuChannelPoolState.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
ResourceCounts.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
ShaderAddresses.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
ShaderCache.cs
Optimize Texture Binding and Shader Specialization Checks ( #3399 )
2022-06-17 13:09:14 -03:00
ShaderCacheHashTable.cs
Implement Viewport Transform Disable ( #3328 )
2022-05-12 10:47:13 -03:00
ShaderCacheState.cs
ShaderCodeAccessor.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00
ShaderDumper.cs
ShaderDumpPaths.cs
ShaderSpecializationList.cs
Optimize Texture Binding and Shader Specialization Checks ( #3399 )
2022-06-17 13:09:14 -03:00
ShaderSpecializationState.cs
Add support for alpha to coverage dithering ( #3069 )
2022-07-05 19:58:36 -03:00
TransformFeedbackDescriptor.cs
New shader cache implementation ( #3194 )
2022-04-10 10:49:44 -03:00