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https://github.com/ryujinx-mirror/ryujinx.git
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46a11460d4
* Rewrite the C++ Demangler This new Demangler provides support to almost every possible mangled symbols and should behaves like GNU c++filt. It works on 98.9% of the sdk's symbols and 99.5% of Puyo Puyo Tetris's symbols. * Fix code style * Fix noexcept enclosed expression parsing issues * fix code style issues
89 lines
2.6 KiB
C#
89 lines
2.6 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public class SpecialSubstitution : BaseNode
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{
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public enum SpecialType
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{
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Allocator,
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BasicString,
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String,
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IStream,
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OStream,
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IOStream,
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}
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private SpecialType SpecialSubstitutionKey;
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public SpecialSubstitution(SpecialType SpecialSubstitutionKey) : base(NodeType.SpecialSubstitution)
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{
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this.SpecialSubstitutionKey = SpecialSubstitutionKey;
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}
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public void SetExtended()
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{
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Type = NodeType.ExpandedSpecialSubstitution;
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}
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public override string GetName()
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{
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switch (SpecialSubstitutionKey)
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{
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case SpecialType.Allocator:
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return "allocator";
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case SpecialType.BasicString:
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return "basic_string";
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case SpecialType.String:
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if (Type == NodeType.ExpandedSpecialSubstitution)
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{
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return "basic_string";
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}
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return "string";
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case SpecialType.IStream:
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return "istream";
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case SpecialType.OStream:
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return "ostream";
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case SpecialType.IOStream:
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return "iostream";
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}
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return null;
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}
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private string GetExtendedName()
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{
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switch (SpecialSubstitutionKey)
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{
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case SpecialType.Allocator:
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return "std::allocator";
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case SpecialType.BasicString:
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return "std::basic_string";
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case SpecialType.String:
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return "std::basic_string<char, std::char_traits<char>, std::allocator<char> >";
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case SpecialType.IStream:
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return "std::basic_istream<char, std::char_traits<char> >";
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case SpecialType.OStream:
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return "std::basic_ostream<char, std::char_traits<char> >";
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case SpecialType.IOStream:
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return "std::basic_iostream<char, std::char_traits<char> >";
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}
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return null;
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}
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public override void PrintLeft(TextWriter Writer)
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{
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if (Type == NodeType.ExpandedSpecialSubstitution)
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{
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Writer.Write(GetExtendedName());
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}
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else
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{
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Writer.Write("std::");
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Writer.Write(GetName());
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}
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}
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}
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} |