mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-27 16:39:35 +00:00
0c1ea1212a
* Add initial implementation of the Tamper Machine * Implement Atmosphere opcodes 0, 4 and 9 * Add missing TamperCompilationException class * Implement Atmosphere conditional and loop opcodes 1, 2 and 3 * Inplement input conditional opcode 8 * Add register store opcode A * Implement extended pause/resume opcodes FF0 and FF1 * Implement extended log opcode FFF * Implement extended register conditional opcode C0 * Refactor TamperProgram to an interface * Moved Atmosphere classes to a separate subdirectory * Fix OpProcCtrl class not setting process * Implement extended register save/restore opcodes C1, C2 and C3 * Refactor code emitters to separate classes * Supress memory access errors from the Tamper Machine * Add debug information to tamper register and memory writes * Add block stack check to Atmosphere Cheat compiler * Add handheld input support to Tamper Machine * Fix code styling * Fix build id and cheat case mismatch * Fix invalid immediate size selection * Print build ids of the title * Prevent Tamper Machine from change code regions * Remove Atmosphere namespace * Remove empty cheats from the list * Prevent code modification without disabling the tampering * Fix missing addressing mode in LoadRegisterWithMemory * Fix wrong addressing in RegisterConditional * Add name to the tamper machine thread * Fix code styling
51 lines
2.0 KiB
C#
51 lines
2.0 KiB
C#
using Ryujinx.HLE.Exceptions;
|
|
using Ryujinx.HLE.HOS.Tamper.Conditions;
|
|
using Ryujinx.HLE.HOS.Tamper.Operations;
|
|
using System.Collections.Generic;
|
|
|
|
namespace Ryujinx.HLE.HOS.Tamper.CodeEmitters
|
|
{
|
|
/// <summary>
|
|
/// Code type 2 marks the end of a conditional block (started by Code Type 1, Code Type 8 or Code Type C0).
|
|
/// </summary>
|
|
class EndConditionalBlock
|
|
{
|
|
public static void Emit(byte[] instruction, CompilationContext context)
|
|
{
|
|
// 20000000
|
|
|
|
// Use the conditional begin instruction stored in the stack.
|
|
instruction = context.CurrentBlock.BaseInstruction;
|
|
CodeType codeType = InstructionHelper.GetCodeType(instruction);
|
|
|
|
// Pop the current block of operations from the stack so control instructions
|
|
// for the conditional can be emitted in the upper block.
|
|
IEnumerable<IOperation> operations = context.CurrentOperations;
|
|
context.BlockStack.Pop();
|
|
|
|
ICondition condition;
|
|
|
|
switch (codeType)
|
|
{
|
|
case CodeType.BeginMemoryConditionalBlock:
|
|
condition = MemoryConditional.Emit(instruction, context);
|
|
break;
|
|
case CodeType.BeginKeypressConditionalBlock:
|
|
condition = KeyPressConditional.Emit(instruction, context);
|
|
break;
|
|
case CodeType.BeginRegisterConditionalBlock:
|
|
condition = RegisterConditional.Emit(instruction, context);
|
|
break;
|
|
default:
|
|
throw new TamperCompilationException($"Conditional end does not match code type {codeType} in Atmosphere cheat");
|
|
}
|
|
|
|
// Create a conditional block with the current operations and nest it in the upper
|
|
// block of the stack.
|
|
|
|
IfBlock block = new IfBlock(condition, operations);
|
|
context.CurrentOperations.Add(block);
|
|
}
|
|
}
|
|
}
|