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https://github.com/ryujinx-mirror/ryujinx.git
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9b19ea3c87
A directory can be open more than one time. This fix issues with homebrews opening the same directory multiple time.
407 lines
11 KiB
C#
407 lines
11 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Text;
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using static Ryujinx.HLE.HOS.ErrorCode;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IFileSystem : IpcService
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{
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private Dictionary<int, ServiceProcessRequest> m_Commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => m_Commands;
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private HashSet<string> OpenPaths;
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private string Path;
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public IFileSystem(string Path)
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{
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m_Commands = new Dictionary<int, ServiceProcessRequest>()
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{
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{ 0, CreateFile },
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{ 1, DeleteFile },
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{ 2, CreateDirectory },
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{ 3, DeleteDirectory },
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{ 4, DeleteDirectoryRecursively },
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{ 5, RenameFile },
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{ 6, RenameDirectory },
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{ 7, GetEntryType },
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{ 8, OpenFile },
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{ 9, OpenDirectory },
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{ 10, Commit },
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{ 11, GetFreeSpaceSize },
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{ 12, GetTotalSpaceSize },
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{ 13, CleanDirectoryRecursively },
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//{ 14, GetFileTimeStampRaw }
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};
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OpenPaths = new HashSet<string>();
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this.Path = Path;
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}
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public long CreateFile(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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long Mode = Context.RequestData.ReadInt64();
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int Size = Context.RequestData.ReadInt32();
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string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (FileName == null)
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (File.Exists(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
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}
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if (IsPathAlreadyInUse(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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using (FileStream NewFile = File.Create(FileName))
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{
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NewFile.SetLength(Size);
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}
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return 0;
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}
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public long DeleteFile(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (!File.Exists(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (IsPathAlreadyInUse(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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File.Delete(FileName);
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return 0;
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}
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public long CreateDirectory(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (DirName == null)
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (Directory.Exists(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
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}
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if (IsPathAlreadyInUse(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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Directory.CreateDirectory(DirName);
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return 0;
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}
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public long DeleteDirectory(ServiceCtx Context)
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{
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return DeleteDirectory(Context, false);
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}
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public long DeleteDirectoryRecursively(ServiceCtx Context)
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{
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return DeleteDirectory(Context, true);
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}
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private long DeleteDirectory(ServiceCtx Context, bool Recursive)
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{
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string Name = ReadUtf8String(Context);
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string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (!Directory.Exists(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (IsPathAlreadyInUse(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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Directory.Delete(DirName, Recursive);
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return 0;
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}
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public long RenameFile(ServiceCtx Context)
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{
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string OldName = ReadUtf8String(Context, 0);
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string NewName = ReadUtf8String(Context, 1);
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string OldFileName = Context.Device.FileSystem.GetFullPath(Path, OldName);
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string NewFileName = Context.Device.FileSystem.GetFullPath(Path, NewName);
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if (!File.Exists(OldFileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (File.Exists(NewFileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
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}
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if (IsPathAlreadyInUse(OldFileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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File.Move(OldFileName, NewFileName);
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return 0;
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}
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public long RenameDirectory(ServiceCtx Context)
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{
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string OldName = ReadUtf8String(Context, 0);
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string NewName = ReadUtf8String(Context, 1);
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string OldDirName = Context.Device.FileSystem.GetFullPath(Path, OldName);
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string NewDirName = Context.Device.FileSystem.GetFullPath(Path, NewName);
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if (!Directory.Exists(OldDirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (Directory.Exists(NewDirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyExists);
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}
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if (IsPathAlreadyInUse(OldDirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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Directory.Move(OldDirName, NewDirName);
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return 0;
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}
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public long GetEntryType(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (File.Exists(FileName))
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{
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Context.ResponseData.Write(1);
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}
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else if (Directory.Exists(FileName))
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{
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Context.ResponseData.Write(0);
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}
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else
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{
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Context.ResponseData.Write(0);
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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return 0;
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}
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public long OpenFile(ServiceCtx Context)
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{
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int FilterFlags = Context.RequestData.ReadInt32();
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string Name = ReadUtf8String(Context);
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string FileName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (!File.Exists(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (IsPathAlreadyInUse(FileName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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FileStream Stream = new FileStream(FileName, FileMode.Open);
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IFile FileInterface = new IFile(Stream, FileName);
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FileInterface.Disposed += RemoveFileInUse;
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lock (OpenPaths)
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{
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OpenPaths.Add(FileName);
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}
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MakeObject(Context, FileInterface);
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return 0;
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}
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public long OpenDirectory(ServiceCtx Context)
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{
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int FilterFlags = Context.RequestData.ReadInt32();
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string Name = ReadUtf8String(Context);
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string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (!Directory.Exists(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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IDirectory DirInterface = new IDirectory(DirName, FilterFlags);
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DirInterface.Disposed += RemoveDirectoryInUse;
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lock (OpenPaths)
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{
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OpenPaths.Add(DirName);
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}
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MakeObject(Context, DirInterface);
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return 0;
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}
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public long Commit(ServiceCtx Context)
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{
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return 0;
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}
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public long GetFreeSpaceSize(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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Context.ResponseData.Write(Context.Device.FileSystem.GetDrive().AvailableFreeSpace);
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return 0;
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}
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public long GetTotalSpaceSize(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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Context.ResponseData.Write(Context.Device.FileSystem.GetDrive().TotalSize);
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return 0;
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}
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public long CleanDirectoryRecursively(ServiceCtx Context)
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{
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string Name = ReadUtf8String(Context);
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string DirName = Context.Device.FileSystem.GetFullPath(Path, Name);
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if (!Directory.Exists(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathDoesNotExist);
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}
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if (IsPathAlreadyInUse(DirName))
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{
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return MakeError(ErrorModule.Fs, FsErr.PathAlreadyInUse);
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}
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foreach (string Entry in Directory.EnumerateFileSystemEntries(DirName))
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{
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if (Directory.Exists(Entry))
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{
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Directory.Delete(Entry, true);
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}
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else if (File.Exists(Entry))
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{
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File.Delete(Entry);
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}
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}
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return 0;
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}
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private bool IsPathAlreadyInUse(string Path)
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{
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lock (OpenPaths)
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{
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return OpenPaths.Contains(Path);
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}
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}
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private void RemoveFileInUse(object sender, EventArgs e)
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{
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IFile FileInterface = (IFile)sender;
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lock (OpenPaths)
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{
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FileInterface.Disposed -= RemoveFileInUse;
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OpenPaths.Remove(FileInterface.HostPath);
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}
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}
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private void RemoveDirectoryInUse(object sender, EventArgs e)
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{
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IDirectory DirInterface = (IDirectory)sender;
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lock (OpenPaths)
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{
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DirInterface.Disposed -= RemoveDirectoryInUse;
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OpenPaths.Remove(DirInterface.HostPath);
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}
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}
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private string ReadUtf8String(ServiceCtx Context, int Index = 0)
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{
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long Position = Context.Request.PtrBuff[Index].Position;
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long Size = Context.Request.PtrBuff[Index].Size;
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using (MemoryStream MS = new MemoryStream())
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{
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while (Size-- > 0)
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{
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byte Value = Context.Memory.ReadByte(Position++);
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if (Value == 0)
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{
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break;
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}
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MS.WriteByte(Value);
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}
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return Encoding.UTF8.GetString(MS.ToArray());
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}
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}
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}
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} |