ryujinx/Ryujinx.Graphics.Shader/Translation
Mary 97a2133207
shadertools: Prepare for new target Languages and APIs (#2465)
* shadertools: Prepare for new target Langugaes and APIs

This improves shader tools command line by adding support for target
language and api.

* Address gdkchan's comments
2021-07-18 12:49:39 +02:00
..
Optimizations Fix separate bindless sampler at offset 0 (#2360) 2021-06-20 20:48:12 +02:00
AttributeConsts.cs
ControlFlowGraph.cs
Dominance.cs
EmitterContext.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
EmitterContextInsts.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
FeatureFlags.cs Move shader resource descriptor creation out of the backend (#2290) 2021-05-19 23:15:26 +02:00
GlobalMemory.cs
RegisterUsage.cs
Rewriter.cs Fix shader compilation on shaders that uses rectangle textures (#2471) 2021-07-12 16:20:33 -03:00
ShaderConfig.cs Unscale textureSize when resolution scaling is used (#2441) 2021-07-09 00:09:07 -03:00
ShaderHeader.cs
Ssa.cs
TargetApi.cs Allow shader language and target API to be specified on the shader translator (#2402) 2021-07-06 21:20:06 +02:00
TargetLanguage.cs shadertools: Prepare for new target Languages and APIs (#2465) 2021-07-18 12:49:39 +02:00
TranslationCounts.cs
TranslationFlags.cs
TranslationOptions.cs Allow shader language and target API to be specified on the shader translator (#2402) 2021-07-06 21:20:06 +02:00
Translator.cs shadertools: Prepare for new target Languages and APIs (#2465) 2021-07-18 12:49:39 +02:00
TranslatorContext.cs Fix buffer and texture uses not being propagated for vertex A/B shaders (#2300) 2021-05-20 21:43:23 +02:00