ryujinx/Ryujinx.Graphics.OpenGL
riperiperi 8d9d508dc7
Shader: Bias textureGather instructions on AMD/Intel (#4703)
* Experimental (GLSL, forced)

* SPIR-V attempt

* Add capability

* Fix pCount == 1 on glsl

* Fix typo
2023-04-22 18:02:39 -03:00
..
Effects
Helper
Image Support copy between multisample and non-multisample depth textures (#4676) 2023-04-17 08:13:53 +00:00
Queries OpenGL: Fix inverted conditional for counter flush from #4471 (#4560) 2023-03-18 20:39:05 -03:00
BackgroundContextWorker.cs
Buffer.cs Vulkan: Migrate buffers between memory types to improve GPU performance (#4540) 2023-03-19 17:56:48 -03:00
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs
IOpenGLContext.cs
OpenGLRenderer.cs Shader: Bias textureGather instructions on AMD/Intel (#4703) 2023-04-22 18:02:39 -03:00
PersistentBuffers.cs
Pipeline.cs Use index fragment shader output when dual source blend is enabled (#4404) 2023-04-05 05:25:19 +02:00
Program.cs
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj
Sync.cs
VertexArray.cs
Window.cs OpenGL: Fix OBS/Overlays again by binding FB before present (#4668) 2023-04-11 08:32:31 +02:00