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assets
AboutWindow.cs
Use the official JSON parser ( #1151 )
2020-04-30 14:07:41 +02:00
AboutWindow.glade
ApplicationAddedEventArgs.cs
Fix application list ( #891 )
2020-01-31 19:21:46 +01:00
ApplicationCountUpdatedEventArgs.cs
Fix application list ( #891 )
2020-01-31 19:21:46 +01:00
ApplicationData.cs
ui: Make it possible to open the device save directory ( #1040 )
2020-03-25 18:09:38 +01:00
ApplicationLibrary.cs
Use the official JSON parser ( #1151 )
2020-04-30 14:07:41 +02:00
ApplicationMetadata.cs
GameTableContextMenu.cs
Use the official JSON parser ( #1151 )
2020-04-30 14:07:41 +02:00
GameTableContextMenu.glade
Add BCAT delivery cache support ( #1154 )
2020-04-30 14:58:19 +10:00
GLRenderer.cs
SurfaceFlinger v2 ( #981 )
2020-04-22 14:10:27 +10:00
GtkDialog.cs
Escape key now brings up a dialog to confirm you want to stop emulation ( #1044 )
2020-03-29 23:47:37 +11:00
KeyboardControls.cs
HID SharedMem Rework ( #1003 )
2020-04-03 11:10:02 +11:00
MainWindow.cs
UI: Implement interactive search on GameTable ( #1148 )
2020-04-25 23:02:44 +10:00
MainWindow.glade
Set default width and height based on monitor resolution ( #1046 )
2020-03-31 00:10:13 +02:00
Migration.cs
NpadController.cs
HID SharedMem Rework ( #1003 )
2020-04-03 11:10:02 +11:00
SaveImporter.cs
Add IMultiCommitManager ( #1011 )
2020-03-25 19:14:35 +11:00
StatusUpdatedEventArgs.cs
Add GPU name in status bar ( #984 )
2020-03-24 22:54:09 +01:00
SwitchSettings.cs
Create log folder if not exists fixes #1143 ( #1146 )
2020-04-28 03:50:36 +02:00
SwitchSettings.glade
System Time Offset Implementation ( #1101 )
2020-04-17 09:18:54 +10:00
TitleUpdateWindow.cs
Use the official JSON parser ( #1151 )
2020-04-30 14:07:41 +02:00
TitleUpdateWindow.glade
Implement update loader and log loaded application info ( #1023 )
2020-04-12 23:02:37 +02:00