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https://github.com/ryujinx-mirror/ryujinx.git
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fb1d9493a3
* Rename enum fields * Naming conventions * Remove unneeded ".this" * Remove unneeded semicolons * Remove unused Usings * Don't use var * Remove unneeded enum underlying types * Explicitly label class visibility * Remove unneeded @ prefixes * Remove unneeded commas * Remove unneeded if expressions * Method doesn't use unsafe code * Remove unneeded casts * Initialized objects don't need an empty constructor * Remove settings from DotSettings * Revert "Explicitly label class visibility" This reverts commit ad5eb5787cc5b27a4631cd46ef5f551c4ae95e51. * Small changes * Revert external enum renaming * Changes from feedback * Apply previous refactorings to the merged code
120 lines
2.6 KiB
C#
120 lines
2.6 KiB
C#
using System.IO;
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namespace Ryujinx.HLE.HOS.Diagnostics.Demangler.Ast
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{
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public enum Cv
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{
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None,
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Const,
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Volatile,
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Restricted = 4
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}
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public enum Reference
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{
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None,
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RValue,
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LValue
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}
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public class CvType : ParentNode
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{
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public Cv Qualifier;
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public CvType(Cv qualifier, BaseNode child) : base(NodeType.CvQualifierType, child)
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{
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Qualifier = qualifier;
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}
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public void PrintQualifier(TextWriter writer)
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{
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if ((Qualifier & Cv.Const) != 0)
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{
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writer.Write(" const");
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}
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if ((Qualifier & Cv.Volatile) != 0)
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{
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writer.Write(" volatile");
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}
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if ((Qualifier & Cv.Restricted) != 0)
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{
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writer.Write(" restrict");
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}
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintLeft(writer);
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}
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PrintQualifier(writer);
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}
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public override bool HasRightPart()
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{
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return Child != null && Child.HasRightPart();
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}
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public override void PrintRight(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintRight(writer);
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}
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}
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}
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public class SimpleReferenceType : ParentNode
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{
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public Reference Qualifier;
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public SimpleReferenceType(Reference qualifier, BaseNode child) : base(NodeType.SimpleReferenceType, child)
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{
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Qualifier = qualifier;
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}
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public void PrintQualifier(TextWriter writer)
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{
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if ((Qualifier & Reference.LValue) != 0)
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{
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writer.Write("&");
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}
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if ((Qualifier & Reference.RValue) != 0)
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{
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writer.Write("&&");
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}
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}
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public override void PrintLeft(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintLeft(writer);
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}
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else if (Qualifier != Reference.None)
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{
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writer.Write(" ");
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}
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PrintQualifier(writer);
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}
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public override bool HasRightPart()
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{
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return Child != null && Child.HasRightPart();
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}
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public override void PrintRight(TextWriter writer)
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{
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if (Child != null)
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{
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Child.PrintRight(writer);
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}
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}
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}
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} |