ryujinx/Ryujinx.Graphics.Shader
gdkchan 408bd63b08
Transform shader LDC into constant buffer access if offset is constant (#3672)
* Transform shader LDC into constant buffer access if offset is constant

* Shader cache version bump
2022-09-07 20:25:22 -03:00
..
CodeGen Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
Decoders
Instructions
IntermediateRepresentation Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
StructuredIr Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
Translation Transform shader LDC into constant buffer access if offset is constant (#3672) 2022-09-07 20:25:22 -03:00
AlphaTestOp.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
AttributeType.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan (#3552) 2022-08-20 16:20:27 -03:00
BufferDescriptor.cs
BufferUsageFlags.cs
Constants.cs
IGpuAccessor.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
InputTopology.cs
OutputTopology.cs
Ryujinx.Graphics.Shader.csproj Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
SamplerType.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs
SupportBuffer.cs Vulkan backend (#2518) 2022-07-31 18:26:06 -03:00
TessPatchType.cs
TessSpacing.cs
TextureDescriptor.cs
TextureFormat.cs Removed extra semicolons. (#3594) 2022-08-17 09:05:15 +02:00
TextureHandle.cs
TextureUsageFlags.cs