ryujinx/Ryujinx.Graphics.Gpu
Thog 764891e670
nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197)
* nvservice: add a lock to NvHostEvent

* Disable surface flinger release fence and readd infinite timeout

* FenceAction: Add a timeout of 1 seconds as this shouldn't wait forever anyuway

* surfaceflinger: remove leftovers from the release fence

* Don't allow infinite timeout on syncpoint while printing all timeout for better debugging
2020-05-02 22:47:06 +02:00
..
Engine Fix depth clamp enable bit, unit scale for polygon offset. (#1178) 2020-04-30 11:47:24 +10:00
Image
Memory
Shader
State Fix depth clamp enable bit, unit scale for polygon offset. (#1178) 2020-04-30 11:47:24 +10:00
Synchronization nvservice: add a lock around NvHostEvent and remove release fence on SFv2 (#1197) 2020-05-02 22:47:06 +02:00
ClassId.cs
Constants.cs
DmaPusher.cs
GpuContext.cs
GraphicsConfig.cs
MacroInterpreter.cs
MethodParams.cs
NvGpuFifo.cs Fix building of previous commit 2020-04-25 16:17:22 +02:00
Ryujinx.Graphics.Gpu.csproj
ShadowRamControl.cs
Window.cs