mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 14:54:00 +00:00
808380690c
* am/gui: Implement Wake-up message. This implement the ability to send a Wake-up (Resume) message to the guest. Sometime games needs to Sleep and Wake-up the switch to unlock some ingame features. * Address gdkchan feedback
1421 lines
52 KiB
C#
1421 lines
52 KiB
C#
using ARMeilleure.Translation;
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using ARMeilleure.Translation.PTC;
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using Gtk;
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using LibHac.Common;
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using LibHac.Ns;
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using Ryujinx.Audio;
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using Ryujinx.Common.Configuration;
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using Ryujinx.Common.Logging;
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using Ryujinx.Common.System;
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using Ryujinx.Configuration;
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using Ryujinx.Graphics.GAL;
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using Ryujinx.Graphics.OpenGL;
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using Ryujinx.HLE.FileSystem;
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using Ryujinx.HLE.FileSystem.Content;
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using Ryujinx.HLE.HOS;
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using Ryujinx.Ui.Diagnostic;
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Reflection;
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using System.Threading;
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using System.Threading.Tasks;
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using GUI = Gtk.Builder.ObjectAttribute;
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namespace Ryujinx.Ui
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{
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public class MainWindow : Window
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{
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private static VirtualFileSystem _virtualFileSystem;
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private static ContentManager _contentManager;
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private static UserChannelPersistence _userChannelPersistence;
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private static WindowsMultimediaTimerResolution _windowsMultimediaTimerResolution;
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private static HLE.Switch _emulationContext;
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private static GlRenderer _glWidget;
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private static GtkHostUiHandler _uiHandler;
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public static GlRenderer GlWidget => _glWidget;
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private static AutoResetEvent _deviceExitStatus = new AutoResetEvent(false);
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private static ListStore _tableStore;
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private static bool _updatingGameTable;
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private static bool _gameLoaded;
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private static string _gamePath;
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private static bool _ending;
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#pragma warning disable CS0169, CS0649, IDE0044
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[GUI] public MenuItem ExitMenuItem;
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[GUI] public MenuItem UpdateMenuItem;
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[GUI] MenuBar _menuBar;
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[GUI] Box _footerBox;
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[GUI] Box _statusBar;
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[GUI] MenuItem _stopEmulation;
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[GUI] MenuItem _fullScreen;
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[GUI] CheckMenuItem _startFullScreen;
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[GUI] CheckMenuItem _favToggle;
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[GUI] MenuItem _firmwareInstallDirectory;
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[GUI] MenuItem _firmwareInstallFile;
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[GUI] Label _fifoStatus;
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[GUI] CheckMenuItem _iconToggle;
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[GUI] CheckMenuItem _developerToggle;
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[GUI] CheckMenuItem _appToggle;
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[GUI] CheckMenuItem _timePlayedToggle;
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[GUI] CheckMenuItem _versionToggle;
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[GUI] CheckMenuItem _lastPlayedToggle;
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[GUI] CheckMenuItem _fileExtToggle;
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[GUI] CheckMenuItem _pathToggle;
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[GUI] CheckMenuItem _fileSizeToggle;
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[GUI] Label _dockedMode;
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[GUI] Label _gameStatus;
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[GUI] TreeView _gameTable;
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[GUI] TreeSelection _gameTableSelection;
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[GUI] ScrolledWindow _gameTableWindow;
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[GUI] Label _gpuName;
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[GUI] Label _progressLabel;
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[GUI] Label _firmwareVersionLabel;
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[GUI] LevelBar _progressBar;
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[GUI] Box _viewBox;
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[GUI] Label _vSyncStatus;
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[GUI] Box _listStatusBox;
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#pragma warning restore CS0649, IDE0044, CS0169
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public MainWindow() : this(new Builder("Ryujinx.Ui.MainWindow.glade")) { }
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private MainWindow(Builder builder) : base(builder.GetObject("_mainWin").Handle)
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{
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builder.Autoconnect(this);
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int monitorWidth = Display.PrimaryMonitor.Geometry.Width * Display.PrimaryMonitor.ScaleFactor;
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int monitorHeight = Display.PrimaryMonitor.Geometry.Height * Display.PrimaryMonitor.ScaleFactor;
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this.DefaultWidth = monitorWidth < 1280 ? monitorWidth : 1280;
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this.DefaultHeight = monitorHeight < 760 ? monitorHeight : 760;
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this.WindowStateEvent += MainWindow_WindowStateEvent;
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this.DeleteEvent += Window_Close;
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_fullScreen.Activated += FullScreen_Toggled;
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this.Icon = new Gdk.Pixbuf(Assembly.GetExecutingAssembly(), "Ryujinx.Ui.assets.Icon.png");
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this.Title = $"Ryujinx {Program.Version}";
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ApplicationLibrary.ApplicationAdded += Application_Added;
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ApplicationLibrary.ApplicationCountUpdated += ApplicationCount_Updated;
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GlRenderer.StatusUpdatedEvent += Update_StatusBar;
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_gameTable.ButtonReleaseEvent += Row_Clicked;
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// First we check that a migration isn't needed. (because VirtualFileSystem will create the new directory otherwise)
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bool continueWithStartup = Migration.PromptIfMigrationNeededForStartup(this, out bool migrationNeeded);
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if (!continueWithStartup)
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{
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End(null);
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}
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_virtualFileSystem = VirtualFileSystem.CreateInstance();
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_userChannelPersistence = new UserChannelPersistence();
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_contentManager = new ContentManager(_virtualFileSystem);
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if (migrationNeeded)
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{
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bool migrationSuccessful = Migration.DoMigrationForStartup(this, _virtualFileSystem);
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if (!migrationSuccessful)
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{
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End(null);
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}
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}
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// Make sure that everything is loaded.
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_virtualFileSystem.Reload();
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ApplyTheme();
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if (ConfigurationState.Instance.Ui.StartFullscreen)
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{
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_startFullScreen.Active = true;
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}
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_stopEmulation.Sensitive = false;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _favToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _iconToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _appToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _developerToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _versionToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _timePlayedToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _lastPlayedToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _fileExtToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _fileSizeToggle.Active = true;
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if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _pathToggle.Active = true;
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_gameTable.Model = _tableStore = new ListStore(
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typeof(bool),
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typeof(Gdk.Pixbuf),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(string),
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typeof(BlitStruct<ApplicationControlProperty>));
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_tableStore.SetSortFunc(5, TimePlayedSort);
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_tableStore.SetSortFunc(6, LastPlayedSort);
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_tableStore.SetSortFunc(8, FileSizeSort);
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int columnId = ConfigurationState.Instance.Ui.ColumnSort.SortColumnId;
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bool ascending = ConfigurationState.Instance.Ui.ColumnSort.SortAscending;
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_tableStore.SetSortColumnId(columnId, ascending ? SortType.Ascending : SortType.Descending);
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_gameTable.EnableSearch = true;
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_gameTable.SearchColumn = 2;
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UpdateColumns();
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UpdateGameTable();
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ConfigurationState.Instance.Ui.GameDirs.Event += (sender, args) =>
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{
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if (args.OldValue != args.NewValue)
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{
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UpdateGameTable();
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}
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};
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Task.Run(RefreshFirmwareLabel);
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_statusBar.Hide();
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_uiHandler = new GtkHostUiHandler(this);
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_gamePath = null;
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}
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private void MainWindow_WindowStateEvent(object o, WindowStateEventArgs args)
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{
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_fullScreen.Label = args.Event.NewWindowState.HasFlag(Gdk.WindowState.Fullscreen) ? "Exit Fullscreen" : "Enter Fullscreen";
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}
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internal static void ApplyTheme()
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{
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if (!ConfigurationState.Instance.Ui.EnableCustomTheme)
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{
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return;
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}
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if (File.Exists(ConfigurationState.Instance.Ui.CustomThemePath) && (System.IO.Path.GetExtension(ConfigurationState.Instance.Ui.CustomThemePath) == ".css"))
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{
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CssProvider cssProvider = new CssProvider();
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cssProvider.LoadFromPath(ConfigurationState.Instance.Ui.CustomThemePath);
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StyleContext.AddProviderForScreen(Gdk.Screen.Default, cssProvider, 800);
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}
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else
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{
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Logger.Warning?.Print(LogClass.Application, $"The \"custom_theme_path\" section in \"Config.json\" contains an invalid path: \"{ConfigurationState.Instance.Ui.CustomThemePath}\".");
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}
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}
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private void UpdateColumns()
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{
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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_gameTable.RemoveColumn(column);
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}
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CellRendererToggle favToggle = new CellRendererToggle();
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favToggle.Toggled += FavToggle_Toggled;
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if (ConfigurationState.Instance.Ui.GuiColumns.FavColumn) _gameTable.AppendColumn("Fav", favToggle, "active", 0);
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if (ConfigurationState.Instance.Ui.GuiColumns.IconColumn) _gameTable.AppendColumn("Icon", new CellRendererPixbuf(), "pixbuf", 1);
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if (ConfigurationState.Instance.Ui.GuiColumns.AppColumn) _gameTable.AppendColumn("Application", new CellRendererText(), "text", 2);
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if (ConfigurationState.Instance.Ui.GuiColumns.DevColumn) _gameTable.AppendColumn("Developer", new CellRendererText(), "text", 3);
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if (ConfigurationState.Instance.Ui.GuiColumns.VersionColumn) _gameTable.AppendColumn("Version", new CellRendererText(), "text", 4);
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if (ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn) _gameTable.AppendColumn("Time Played", new CellRendererText(), "text", 5);
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if (ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn) _gameTable.AppendColumn("Last Played", new CellRendererText(), "text", 6);
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if (ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn) _gameTable.AppendColumn("File Ext", new CellRendererText(), "text", 7);
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if (ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn) _gameTable.AppendColumn("File Size", new CellRendererText(), "text", 8);
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if (ConfigurationState.Instance.Ui.GuiColumns.PathColumn) _gameTable.AppendColumn("Path", new CellRendererText(), "text", 9);
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foreach (TreeViewColumn column in _gameTable.Columns)
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{
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switch (column.Title)
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{
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case "Fav":
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column.SortColumnId = 0;
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column.Clicked += Column_Clicked;
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break;
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case "Application":
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column.SortColumnId = 2;
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column.Clicked += Column_Clicked;
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break;
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case "Developer":
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column.SortColumnId = 3;
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column.Clicked += Column_Clicked;
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break;
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case "Version":
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column.SortColumnId = 4;
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column.Clicked += Column_Clicked;
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break;
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case "Time Played":
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column.SortColumnId = 5;
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column.Clicked += Column_Clicked;
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break;
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case "Last Played":
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column.SortColumnId = 6;
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column.Clicked += Column_Clicked;
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break;
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case "File Ext":
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column.SortColumnId = 7;
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column.Clicked += Column_Clicked;
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break;
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case "File Size":
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column.SortColumnId = 8;
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column.Clicked += Column_Clicked;
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break;
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case "Path":
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column.SortColumnId = 9;
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column.Clicked += Column_Clicked;
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break;
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}
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}
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}
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private HLE.Switch InitializeSwitchInstance()
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{
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_virtualFileSystem.Reload();
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HLE.Switch instance = new HLE.Switch(_virtualFileSystem, _contentManager, _userChannelPersistence, InitializeRenderer(), InitializeAudioEngine())
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{
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UiHandler = _uiHandler
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};
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instance.Initialize();
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return instance;
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}
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internal static void UpdateGameTable()
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{
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if (_updatingGameTable || _gameLoaded)
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{
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return;
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}
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_updatingGameTable = true;
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_tableStore.Clear();
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Thread applicationLibraryThread = new Thread(() =>
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{
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ApplicationLibrary.LoadApplications(ConfigurationState.Instance.Ui.GameDirs,
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_virtualFileSystem, ConfigurationState.Instance.System.Language);
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_updatingGameTable = false;
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});
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applicationLibraryThread.Name = "GUI.ApplicationLibraryThread";
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applicationLibraryThread.IsBackground = true;
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applicationLibraryThread.Start();
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}
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internal void LoadApplication(string path)
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{
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if (_gameLoaded)
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{
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GtkDialog.CreateInfoDialog("Ryujinx", "A game has already been loaded", "Please close it first and try again.");
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}
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else
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{
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#if !DEBUG
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if (ConfigurationState.Instance.Logger.EnableDebug.Value)
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{
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MessageDialog debugWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
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{
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Title = "Ryujinx - Warning",
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Text = "You have debug logging enabled, which is designed to be used by developers only.",
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SecondaryText = "For optimal performance, it's recommended to disable debug logging. Would you like to disable debug logging now?"
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};
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if (debugWarningDialog.Run() == (int)ResponseType.Yes)
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{
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ConfigurationState.Instance.Logger.EnableDebug.Value = false;
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SaveConfig();
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}
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debugWarningDialog.Dispose();
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}
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if (!string.IsNullOrWhiteSpace(ConfigurationState.Instance.Graphics.ShadersDumpPath.Value))
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{
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MessageDialog shadersDumpWarningDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Warning, ButtonsType.YesNo, null)
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{
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Title = "Ryujinx - Warning",
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Text = "You have shader dumping enabled, which is designed to be used by developers only.",
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SecondaryText = "For optimal performance, it's recommended to disable shader dumping. Would you like to disable shader dumping now?"
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};
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if (shadersDumpWarningDialog.Run() == (int)ResponseType.Yes)
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{
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ConfigurationState.Instance.Graphics.ShadersDumpPath.Value = "";
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SaveConfig();
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}
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shadersDumpWarningDialog.Dispose();
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}
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#endif
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Logger.RestartTime();
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HLE.Switch device = InitializeSwitchInstance();
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UpdateGraphicsConfig();
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SystemVersion firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
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bool isDirectory = Directory.Exists(path);
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if (!SetupValidator.CanStartApplication(_contentManager, path, out UserError userError))
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{
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if (SetupValidator.CanFixStartApplication(_contentManager, path, userError, out firmwareVersion))
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{
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if (userError == UserError.NoFirmware)
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{
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MessageDialog shouldInstallFirmwareDialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.YesNo, null)
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{
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Title = "Ryujinx - Info",
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Text = "No Firmware Installed",
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SecondaryText = $"Would you like to install the firmware embedded in this game? (Firmware {firmwareVersion.VersionString})"
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};
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if (shouldInstallFirmwareDialog.Run() != (int)ResponseType.Yes)
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{
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shouldInstallFirmwareDialog.Dispose();
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UserErrorDialog.CreateUserErrorDialog(userError);
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device.Dispose();
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return;
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}
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else
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{
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shouldInstallFirmwareDialog.Dispose();
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}
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}
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if (!SetupValidator.TryFixStartApplication(_contentManager, path, userError, out _))
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{
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UserErrorDialog.CreateUserErrorDialog(userError);
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device.Dispose();
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return;
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}
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// Tell the user that we installed a firmware for them.
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if (userError == UserError.NoFirmware)
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{
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firmwareVersion = _contentManager.GetCurrentFirmwareVersion();
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RefreshFirmwareLabel();
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GtkDialog.CreateInfoDialog("Ryujinx - Info", $"Firmware {firmwareVersion.VersionString} was installed",
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$"No installed firmware was found but Ryujinx was able to install firmware {firmwareVersion.VersionString} from the provided game.\nThe emulator will now start.");
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}
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}
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else
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{
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UserErrorDialog.CreateUserErrorDialog(userError);
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device.Dispose();
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return;
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}
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}
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Logger.Notice.Print(LogClass.Application, $"Using Firmware Version: {firmwareVersion?.VersionString}");
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if (Directory.Exists(path))
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{
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string[] romFsFiles = Directory.GetFiles(path, "*.istorage");
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if (romFsFiles.Length == 0)
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{
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romFsFiles = Directory.GetFiles(path, "*.romfs");
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}
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if (romFsFiles.Length > 0)
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{
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Logger.Info?.Print(LogClass.Application, "Loading as cart with RomFS.");
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device.LoadCart(path, romFsFiles[0]);
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}
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else
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{
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Logger.Info?.Print(LogClass.Application, "Loading as cart WITHOUT RomFS.");
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device.LoadCart(path);
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}
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}
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else if (File.Exists(path))
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{
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switch (System.IO.Path.GetExtension(path).ToLowerInvariant())
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{
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case ".xci":
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Logger.Info?.Print(LogClass.Application, "Loading as XCI.");
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device.LoadXci(path);
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break;
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case ".nca":
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Logger.Info?.Print(LogClass.Application, "Loading as NCA.");
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device.LoadNca(path);
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break;
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case ".nsp":
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case ".pfs0":
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Logger.Info?.Print(LogClass.Application, "Loading as NSP.");
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device.LoadNsp(path);
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break;
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default:
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Logger.Info?.Print(LogClass.Application, "Loading as homebrew.");
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try
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{
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device.LoadProgram(path);
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}
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catch (ArgumentOutOfRangeException)
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{
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Logger.Error?.Print(LogClass.Application, "The file which you have specified is unsupported by Ryujinx.");
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}
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break;
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}
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}
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else
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{
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Logger.Warning?.Print(LogClass.Application, "Please specify a valid XCI/NCA/NSP/PFS0/NRO file.");
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device.Dispose();
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return;
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}
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_emulationContext = device;
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_gamePath = path;
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_deviceExitStatus.Reset();
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Translator.IsReadyForTranslation.Reset();
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#if MACOS_BUILD
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CreateGameWindow(device);
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#else
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Thread windowThread = new Thread(() =>
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{
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CreateGameWindow(device);
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})
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{
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Name = "GUI.WindowThread"
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};
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windowThread.Start();
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#endif
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_gameLoaded = true;
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_stopEmulation.Sensitive = true;
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|
|
_firmwareInstallFile.Sensitive = false;
|
|
_firmwareInstallDirectory.Sensitive = false;
|
|
|
|
DiscordIntegrationModule.SwitchToPlayingState(device.Application.TitleIdText, device.Application.TitleName);
|
|
|
|
ApplicationLibrary.LoadAndSaveMetaData(device.Application.TitleIdText, appMetadata =>
|
|
{
|
|
appMetadata.LastPlayed = DateTime.UtcNow.ToString();
|
|
});
|
|
}
|
|
}
|
|
|
|
private void CreateGameWindow(HLE.Switch device)
|
|
{
|
|
if (Environment.OSVersion.Platform == PlatformID.Win32NT)
|
|
{
|
|
_windowsMultimediaTimerResolution = new WindowsMultimediaTimerResolution(1);
|
|
}
|
|
|
|
_glWidget = new GlRenderer(_emulationContext, ConfigurationState.Instance.Logger.GraphicsDebugLevel);
|
|
|
|
Application.Invoke(delegate
|
|
{
|
|
_viewBox.Remove(_gameTableWindow);
|
|
_glWidget.Expand = true;
|
|
_viewBox.Child = _glWidget;
|
|
|
|
_glWidget.ShowAll();
|
|
EditFooterForGameRender();
|
|
|
|
if (this.Window.State.HasFlag(Gdk.WindowState.Fullscreen))
|
|
{
|
|
ToggleExtraWidgets(false);
|
|
}
|
|
else if (ConfigurationState.Instance.Ui.StartFullscreen.Value)
|
|
{
|
|
FullScreen_Toggled(null, null);
|
|
}
|
|
});
|
|
|
|
_glWidget.WaitEvent.WaitOne();
|
|
|
|
_glWidget.Start();
|
|
|
|
Ptc.Close();
|
|
PtcProfiler.Stop();
|
|
|
|
device.Dispose();
|
|
_deviceExitStatus.Set();
|
|
|
|
// NOTE: Everything that is here will not be executed when you close the UI.
|
|
Application.Invoke(delegate
|
|
{
|
|
if (this.Window.State.HasFlag(Gdk.WindowState.Fullscreen))
|
|
{
|
|
ToggleExtraWidgets(true);
|
|
}
|
|
|
|
_viewBox.Remove(_glWidget);
|
|
_glWidget.Exit();
|
|
|
|
if(_glWidget.Window != this.Window && _glWidget.Window != null)
|
|
{
|
|
_glWidget.Window.Dispose();
|
|
}
|
|
|
|
_glWidget.Dispose();
|
|
_windowsMultimediaTimerResolution?.Dispose();
|
|
_windowsMultimediaTimerResolution = null;
|
|
|
|
_viewBox.Add(_gameTableWindow);
|
|
|
|
_gameTableWindow.Expand = true;
|
|
|
|
this.Window.Title = $"Ryujinx {Program.Version}";
|
|
|
|
_emulationContext = null;
|
|
_gameLoaded = false;
|
|
_glWidget = null;
|
|
|
|
DiscordIntegrationModule.SwitchToMainMenu();
|
|
|
|
RecreateFooterForMenu();
|
|
|
|
UpdateColumns();
|
|
UpdateGameTable();
|
|
|
|
Task.Run(RefreshFirmwareLabel);
|
|
Task.Run(HandleRelaunch);
|
|
|
|
_stopEmulation.Sensitive = false;
|
|
_firmwareInstallFile.Sensitive = true;
|
|
_firmwareInstallDirectory.Sensitive = true;
|
|
});
|
|
}
|
|
|
|
private void RecreateFooterForMenu()
|
|
{
|
|
_listStatusBox.Show();
|
|
_statusBar.Hide();
|
|
}
|
|
|
|
private void EditFooterForGameRender()
|
|
{
|
|
_listStatusBox.Hide();
|
|
_statusBar.Show();
|
|
}
|
|
|
|
public void ToggleExtraWidgets(bool show)
|
|
{
|
|
if (_glWidget != null)
|
|
{
|
|
if (show)
|
|
{
|
|
_menuBar.ShowAll();
|
|
_footerBox.Show();
|
|
_statusBar.Show();
|
|
}
|
|
else
|
|
{
|
|
_menuBar.Hide();
|
|
_footerBox.Hide();
|
|
}
|
|
}
|
|
}
|
|
|
|
private static void UpdateGameMetadata(string titleId)
|
|
{
|
|
if (_gameLoaded)
|
|
{
|
|
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
|
{
|
|
DateTime lastPlayedDateTime = DateTime.Parse(appMetadata.LastPlayed);
|
|
double sessionTimePlayed = DateTime.UtcNow.Subtract(lastPlayedDateTime).TotalSeconds;
|
|
|
|
appMetadata.TimePlayed += Math.Round(sessionTimePlayed, MidpointRounding.AwayFromZero);
|
|
});
|
|
}
|
|
}
|
|
|
|
public static void UpdateGraphicsConfig()
|
|
{
|
|
int resScale = ConfigurationState.Instance.Graphics.ResScale;
|
|
float resScaleCustom = ConfigurationState.Instance.Graphics.ResScaleCustom;
|
|
Graphics.Gpu.GraphicsConfig.ResScale = (resScale == -1) ? resScaleCustom : resScale;
|
|
Graphics.Gpu.GraphicsConfig.MaxAnisotropy = ConfigurationState.Instance.Graphics.MaxAnisotropy;
|
|
Graphics.Gpu.GraphicsConfig.ShadersDumpPath = ConfigurationState.Instance.Graphics.ShadersDumpPath;
|
|
Graphics.Gpu.GraphicsConfig.EnableShaderCache = ConfigurationState.Instance.Graphics.EnableShaderCache;
|
|
}
|
|
|
|
public static void SaveConfig()
|
|
{
|
|
ConfigurationState.Instance.ToFileFormat().SaveConfig(Program.ConfigurationPath);
|
|
}
|
|
|
|
private void End(HLE.Switch device)
|
|
{
|
|
if (_ending)
|
|
{
|
|
return;
|
|
}
|
|
|
|
_ending = true;
|
|
|
|
if (device != null)
|
|
{
|
|
UpdateGameMetadata(device.Application.TitleIdText);
|
|
|
|
if (_glWidget != null)
|
|
{
|
|
// We tell the widget that we are exiting
|
|
_glWidget.Exit();
|
|
|
|
// Wait for the other thread to dispose the HLE context before exiting.
|
|
_deviceExitStatus.WaitOne();
|
|
}
|
|
}
|
|
|
|
Dispose();
|
|
|
|
DiscordIntegrationModule.Exit();
|
|
|
|
Ptc.Dispose();
|
|
PtcProfiler.Dispose();
|
|
|
|
Logger.Shutdown();
|
|
|
|
Application.Quit();
|
|
}
|
|
|
|
private static IRenderer InitializeRenderer()
|
|
{
|
|
return new Renderer();
|
|
}
|
|
|
|
private static IAalOutput InitializeAudioEngine()
|
|
{
|
|
if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.SoundIo)
|
|
{
|
|
if (SoundIoAudioOut.IsSupported)
|
|
{
|
|
return new SoundIoAudioOut();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
}
|
|
}
|
|
else if (ConfigurationState.Instance.System.AudioBackend.Value == AudioBackend.OpenAl)
|
|
{
|
|
if (OpenALAudioOut.IsSupported)
|
|
{
|
|
return new OpenALAudioOut();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "OpenAL is not supported, trying to fall back to SoundIO.");
|
|
|
|
if (SoundIoAudioOut.IsSupported)
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "Found SoundIO, changing configuration.");
|
|
|
|
ConfigurationState.Instance.System.AudioBackend.Value = AudioBackend.SoundIo;
|
|
SaveConfig();
|
|
|
|
return new SoundIoAudioOut();
|
|
}
|
|
else
|
|
{
|
|
Logger.Warning?.Print(LogClass.Audio, "SoundIO is not supported, falling back to dummy audio out.");
|
|
}
|
|
}
|
|
}
|
|
|
|
return new DummyAudioOut();
|
|
}
|
|
|
|
//Events
|
|
private void Application_Added(object sender, ApplicationAddedEventArgs args)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_tableStore.AppendValues(
|
|
args.AppData.Favorite,
|
|
new Gdk.Pixbuf(args.AppData.Icon, 75, 75),
|
|
$"{args.AppData.TitleName}\n{args.AppData.TitleId.ToUpper()}",
|
|
args.AppData.Developer,
|
|
args.AppData.Version,
|
|
args.AppData.TimePlayed,
|
|
args.AppData.LastPlayed,
|
|
args.AppData.FileExtension,
|
|
args.AppData.FileSize,
|
|
args.AppData.Path,
|
|
args.AppData.ControlHolder);
|
|
});
|
|
}
|
|
|
|
private void ApplicationCount_Updated(object sender, ApplicationCountUpdatedEventArgs args)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_progressLabel.Text = $"{args.NumAppsLoaded}/{args.NumAppsFound} Games Loaded";
|
|
float barValue = 0;
|
|
|
|
if (args.NumAppsFound != 0)
|
|
{
|
|
barValue = (float)args.NumAppsLoaded / args.NumAppsFound;
|
|
}
|
|
|
|
_progressBar.Value = barValue;
|
|
|
|
if (args.NumAppsLoaded == args.NumAppsFound) // Reset the vertical scrollbar to the top when titles finish loading
|
|
{
|
|
_gameTableWindow.Vadjustment.Value = 0;
|
|
}
|
|
});
|
|
}
|
|
|
|
private void Update_StatusBar(object sender, StatusUpdatedEventArgs args)
|
|
{
|
|
Application.Invoke(delegate
|
|
{
|
|
_gameStatus.Text = args.GameStatus;
|
|
_fifoStatus.Text = args.FifoStatus;
|
|
_gpuName.Text = args.GpuName;
|
|
_dockedMode.Text = args.DockedMode;
|
|
|
|
if (args.VSyncEnabled)
|
|
{
|
|
_vSyncStatus.Attributes = new Pango.AttrList();
|
|
_vSyncStatus.Attributes.Insert(new Pango.AttrForeground(11822, 60138, 51657));
|
|
}
|
|
else
|
|
{
|
|
_vSyncStatus.Attributes = new Pango.AttrList();
|
|
_vSyncStatus.Attributes.Insert(new Pango.AttrForeground(ushort.MaxValue, 17733, 21588));
|
|
}
|
|
});
|
|
}
|
|
|
|
private void FavToggle_Toggled(object sender, ToggledArgs args)
|
|
{
|
|
_tableStore.GetIter(out TreeIter treeIter, new TreePath(args.Path));
|
|
|
|
string titleId = _tableStore.GetValue(treeIter, 2).ToString().Split("\n")[1].ToLower();
|
|
|
|
bool newToggleValue = !(bool)_tableStore.GetValue(treeIter, 0);
|
|
|
|
_tableStore.SetValue(treeIter, 0, newToggleValue);
|
|
|
|
ApplicationLibrary.LoadAndSaveMetaData(titleId, appMetadata =>
|
|
{
|
|
appMetadata.Favorite = newToggleValue;
|
|
});
|
|
}
|
|
|
|
private void Column_Clicked(object sender, EventArgs args)
|
|
{
|
|
TreeViewColumn column = (TreeViewColumn)sender;
|
|
|
|
ConfigurationState.Instance.Ui.ColumnSort.SortColumnId.Value = column.SortColumnId;
|
|
ConfigurationState.Instance.Ui.ColumnSort.SortAscending.Value = column.SortOrder == SortType.Ascending;
|
|
|
|
SaveConfig();
|
|
}
|
|
|
|
private void Row_Activated(object sender, RowActivatedArgs args)
|
|
{
|
|
_gameTableSelection.GetSelected(out TreeIter treeIter);
|
|
string path = (string)_tableStore.GetValue(treeIter, 9);
|
|
|
|
LoadApplication(path);
|
|
}
|
|
|
|
private void VSyncStatus_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
_emulationContext.EnableDeviceVsync = !_emulationContext.EnableDeviceVsync;
|
|
}
|
|
|
|
private void DockedMode_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
ConfigurationState.Instance.System.EnableDockedMode.Value = !ConfigurationState.Instance.System.EnableDockedMode.Value;
|
|
}
|
|
|
|
private void Row_Clicked(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
if (args.Event.Button != 3) return;
|
|
|
|
_gameTableSelection.GetSelected(out TreeIter treeIter);
|
|
|
|
if (treeIter.UserData == IntPtr.Zero) return;
|
|
|
|
BlitStruct<ApplicationControlProperty> controlData = (BlitStruct<ApplicationControlProperty>)_tableStore.GetValue(treeIter, 10);
|
|
|
|
GameTableContextMenu contextMenu = new GameTableContextMenu(_tableStore, controlData, treeIter, _virtualFileSystem);
|
|
contextMenu.ShowAll();
|
|
contextMenu.PopupAtPointer(null);
|
|
}
|
|
|
|
private void Load_Application_File(object sender, EventArgs args)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the file to open", this, FileChooserAction.Open, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
|
|
|
|
fileChooser.Filter = new FileFilter();
|
|
fileChooser.Filter.AddPattern("*.nsp" );
|
|
fileChooser.Filter.AddPattern("*.pfs0");
|
|
fileChooser.Filter.AddPattern("*.xci" );
|
|
fileChooser.Filter.AddPattern("*.nca" );
|
|
fileChooser.Filter.AddPattern("*.nro" );
|
|
fileChooser.Filter.AddPattern("*.nso" );
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
private void Load_Application_Folder(object sender, EventArgs args)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the folder to open", this, FileChooserAction.SelectFolder, "Cancel", ResponseType.Cancel, "Open", ResponseType.Accept);
|
|
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
LoadApplication(fileChooser.Filename);
|
|
}
|
|
|
|
fileChooser.Dispose();
|
|
}
|
|
|
|
private void Open_Ryu_Folder(object sender, EventArgs args)
|
|
{
|
|
Process.Start(new ProcessStartInfo
|
|
{
|
|
FileName = AppDataManager.BaseDirPath,
|
|
UseShellExecute = true,
|
|
Verb = "open"
|
|
});
|
|
}
|
|
|
|
private void OpenLogsFolder_Pressed(object sender, EventArgs args)
|
|
{
|
|
string logPath = System.IO.Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "Logs");
|
|
|
|
DirectoryInfo directory = new DirectoryInfo(logPath);
|
|
directory.Create();
|
|
|
|
Process.Start(new ProcessStartInfo
|
|
{
|
|
FileName = logPath,
|
|
UseShellExecute = true,
|
|
Verb = "open"
|
|
});
|
|
}
|
|
|
|
private void Exit_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (!_gameLoaded || GtkDialog.CreateExitDialog())
|
|
{
|
|
End(_emulationContext);
|
|
}
|
|
}
|
|
|
|
private void Window_Close(object sender, DeleteEventArgs args)
|
|
{
|
|
if (!_gameLoaded || GtkDialog.CreateExitDialog())
|
|
{
|
|
End(_emulationContext);
|
|
}
|
|
else
|
|
{
|
|
args.RetVal = true;
|
|
}
|
|
}
|
|
|
|
private void StopEmulation_Pressed(object sender, EventArgs args)
|
|
{
|
|
_glWidget?.Exit();
|
|
}
|
|
|
|
private void Installer_File_Pressed(object o, EventArgs args)
|
|
{
|
|
FileChooserDialog fileChooser = new FileChooserDialog("Choose the firmware file to open",
|
|
this,
|
|
FileChooserAction.Open,
|
|
"Cancel",
|
|
ResponseType.Cancel,
|
|
"Open",
|
|
ResponseType.Accept);
|
|
|
|
fileChooser.Filter = new FileFilter();
|
|
fileChooser.Filter.AddPattern("*.zip");
|
|
fileChooser.Filter.AddPattern("*.xci");
|
|
|
|
HandleInstallerDialog(fileChooser);
|
|
}
|
|
|
|
private void Installer_Directory_Pressed(object o, EventArgs args)
|
|
{
|
|
FileChooserDialog directoryChooser = new FileChooserDialog("Choose the firmware directory to open",
|
|
this,
|
|
FileChooserAction.SelectFolder,
|
|
"Cancel",
|
|
ResponseType.Cancel,
|
|
"Open",
|
|
ResponseType.Accept);
|
|
|
|
HandleInstallerDialog(directoryChooser);
|
|
}
|
|
|
|
private void RefreshFirmwareLabel()
|
|
{
|
|
SystemVersion currentFirmware = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
GLib.Idle.Add(new GLib.IdleHandler(() =>
|
|
{
|
|
_firmwareVersionLabel.Text = currentFirmware != null ? currentFirmware.VersionString : "0.0.0";
|
|
|
|
return false;
|
|
}));
|
|
}
|
|
|
|
private void HandleRelaunch()
|
|
{
|
|
if (_userChannelPersistence.PreviousIndex != -1 && _userChannelPersistence.ShouldRestart)
|
|
{
|
|
_userChannelPersistence.ShouldRestart = false;
|
|
|
|
LoadApplication(_gamePath);
|
|
}
|
|
else
|
|
{
|
|
// otherwise, clear state.
|
|
_userChannelPersistence = new UserChannelPersistence();
|
|
_gamePath = null;
|
|
}
|
|
}
|
|
|
|
private void HandleInstallerDialog(FileChooserDialog fileChooser)
|
|
{
|
|
if (fileChooser.Run() == (int)ResponseType.Accept)
|
|
{
|
|
MessageDialog dialog = null;
|
|
|
|
try
|
|
{
|
|
string filename = fileChooser.Filename;
|
|
|
|
fileChooser.Dispose();
|
|
|
|
SystemVersion firmwareVersion = _contentManager.VerifyFirmwarePackage(filename);
|
|
|
|
if (firmwareVersion == null)
|
|
{
|
|
dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");
|
|
|
|
dialog.Text = "Firmware not found.";
|
|
|
|
dialog.SecondaryText = $"A valid system firmware was not found in {filename}.";
|
|
|
|
Logger.Error?.Print(LogClass.Application, $"A valid system firmware was not found in {filename}.");
|
|
|
|
dialog.Run();
|
|
dialog.Hide();
|
|
dialog.Dispose();
|
|
|
|
return;
|
|
}
|
|
|
|
SystemVersion currentVersion = _contentManager.GetCurrentFirmwareVersion();
|
|
|
|
string dialogMessage = $"System version {firmwareVersion.VersionString} will be installed.";
|
|
|
|
if (currentVersion != null)
|
|
{
|
|
dialogMessage += $"This will replace the current system version {currentVersion.VersionString}. ";
|
|
}
|
|
|
|
dialogMessage += "Do you want to continue?";
|
|
|
|
dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Question, ButtonsType.YesNo, false, "");
|
|
|
|
dialog.Text = $"Install Firmware {firmwareVersion.VersionString}";
|
|
dialog.SecondaryText = dialogMessage;
|
|
|
|
int response = dialog.Run();
|
|
|
|
dialog.Dispose();
|
|
|
|
dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.None, false, "");
|
|
|
|
dialog.Text = $"Install Firmware {firmwareVersion.VersionString}";
|
|
|
|
dialog.SecondaryText = "Installing firmware...";
|
|
|
|
if (response == (int)ResponseType.Yes)
|
|
{
|
|
Logger.Info?.Print(LogClass.Application, $"Installing firmware {firmwareVersion.VersionString}");
|
|
|
|
Thread thread = new Thread(() =>
|
|
{
|
|
GLib.Idle.Add(new GLib.IdleHandler(() =>
|
|
{
|
|
dialog.Run();
|
|
return false;
|
|
}));
|
|
|
|
try
|
|
{
|
|
_contentManager.InstallFirmware(filename);
|
|
|
|
GLib.Idle.Add(new GLib.IdleHandler(() =>
|
|
{
|
|
dialog.Dispose();
|
|
|
|
dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");
|
|
|
|
dialog.Text = $"Install Firmware {firmwareVersion.VersionString}";
|
|
|
|
dialog.SecondaryText = $"System version {firmwareVersion.VersionString} successfully installed.";
|
|
|
|
Logger.Info?.Print(LogClass.Application, $"System version {firmwareVersion.VersionString} successfully installed.");
|
|
|
|
dialog.Run();
|
|
dialog.Dispose();
|
|
|
|
return false;
|
|
}));
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
GLib.Idle.Add(new GLib.IdleHandler(() =>
|
|
{
|
|
dialog.Dispose();
|
|
|
|
dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");
|
|
|
|
dialog.Text = $"Install Firmware {firmwareVersion.VersionString} Failed.";
|
|
|
|
dialog.SecondaryText = $"An error occured while installing system version {firmwareVersion.VersionString}." +
|
|
" Please check logs for more info.";
|
|
|
|
Logger.Error?.Print(LogClass.Application, ex.Message);
|
|
|
|
dialog.Run();
|
|
dialog.Dispose();
|
|
|
|
return false;
|
|
}));
|
|
}
|
|
finally
|
|
{
|
|
RefreshFirmwareLabel();
|
|
}
|
|
});
|
|
|
|
thread.Name = "GUI.FirmwareInstallerThread";
|
|
thread.Start();
|
|
}
|
|
else
|
|
{
|
|
dialog.Dispose();
|
|
}
|
|
}
|
|
catch (Exception ex)
|
|
{
|
|
if (dialog != null)
|
|
{
|
|
dialog.Dispose();
|
|
}
|
|
|
|
dialog = new MessageDialog(this, DialogFlags.Modal, MessageType.Info, ButtonsType.Ok, false, "");
|
|
|
|
dialog.Text = "Parsing Firmware Failed.";
|
|
|
|
dialog.SecondaryText = "An error occured while parsing firmware. Please check the logs for more info.";
|
|
|
|
Logger.Error?.Print(LogClass.Application, ex.Message);
|
|
|
|
dialog.Run();
|
|
dialog.Dispose();
|
|
}
|
|
}
|
|
else
|
|
{
|
|
fileChooser.Dispose();
|
|
}
|
|
}
|
|
|
|
private void FullScreen_Toggled(object sender, EventArgs args)
|
|
{
|
|
bool fullScreenToggled = this.Window.State.HasFlag(Gdk.WindowState.Fullscreen);
|
|
|
|
if (!fullScreenToggled)
|
|
{
|
|
Fullscreen();
|
|
|
|
ToggleExtraWidgets(false);
|
|
}
|
|
else
|
|
{
|
|
Unfullscreen();
|
|
|
|
ToggleExtraWidgets(true);
|
|
}
|
|
}
|
|
|
|
private void StartFullScreen_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.StartFullscreen.Value = _startFullScreen.Active;
|
|
|
|
SaveConfig();
|
|
}
|
|
|
|
private void Settings_Pressed(object sender, EventArgs args)
|
|
{
|
|
SettingsWindow settingsWin = new SettingsWindow(_virtualFileSystem, _contentManager);
|
|
settingsWin.Show();
|
|
}
|
|
|
|
private void Simulate_WakeUp_Message_Pressed(object sender, EventArgs args)
|
|
{
|
|
_emulationContext.System.SimulateWakeUpMessage();
|
|
}
|
|
|
|
private void Update_Pressed(object sender, EventArgs args)
|
|
{
|
|
if (Updater.CanUpdate(true))
|
|
{
|
|
_ = Updater.BeginParse(this, true);
|
|
}
|
|
}
|
|
|
|
private void About_Pressed(object sender, EventArgs args)
|
|
{
|
|
AboutWindow aboutWin = new AboutWindow();
|
|
aboutWin.Show();
|
|
}
|
|
|
|
private void Fav_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FavColumn.Value = _favToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Icon_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.IconColumn.Value = _iconToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Title_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.AppColumn.Value = _appToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Developer_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.DevColumn.Value = _developerToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Version_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.VersionColumn.Value = _versionToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void TimePlayed_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.TimePlayedColumn.Value = _timePlayedToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void LastPlayed_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.LastPlayedColumn.Value = _lastPlayedToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void FileExt_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FileExtColumn.Value = _fileExtToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void FileSize_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.FileSizeColumn.Value = _fileSizeToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void Path_Toggled(object sender, EventArgs args)
|
|
{
|
|
ConfigurationState.Instance.Ui.GuiColumns.PathColumn.Value = _pathToggle.Active;
|
|
|
|
SaveConfig();
|
|
UpdateColumns();
|
|
}
|
|
|
|
private void RefreshList_Pressed(object sender, ButtonReleaseEventArgs args)
|
|
{
|
|
UpdateGameTable();
|
|
}
|
|
|
|
private static int TimePlayedSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 5).ToString();
|
|
string bValue = model.GetValue(b, 5).ToString();
|
|
|
|
if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "mins")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 60).ToString();
|
|
}
|
|
else if (aValue.Length > 3 && aValue.Substring(aValue.Length - 3) == "hrs")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 4)) * 3600).ToString();
|
|
}
|
|
else if (aValue.Length > 4 && aValue.Substring(aValue.Length - 4) == "days")
|
|
{
|
|
aValue = (float.Parse(aValue.Substring(0, aValue.Length - 5)) * 86400).ToString();
|
|
}
|
|
else
|
|
{
|
|
aValue = aValue.Substring(0, aValue.Length - 1);
|
|
}
|
|
|
|
if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "mins")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 60).ToString();
|
|
}
|
|
else if (bValue.Length > 3 && bValue.Substring(bValue.Length - 3) == "hrs")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 4)) * 3600).ToString();
|
|
}
|
|
else if (bValue.Length > 4 && bValue.Substring(bValue.Length - 4) == "days")
|
|
{
|
|
bValue = (float.Parse(bValue.Substring(0, bValue.Length - 5)) * 86400).ToString();
|
|
}
|
|
else
|
|
{
|
|
bValue = bValue.Substring(0, bValue.Length - 1);
|
|
}
|
|
|
|
if (float.Parse(aValue) > float.Parse(bValue))
|
|
{
|
|
return -1;
|
|
}
|
|
else if (float.Parse(bValue) > float.Parse(aValue))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
|
|
private static int LastPlayedSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 6).ToString();
|
|
string bValue = model.GetValue(b, 6).ToString();
|
|
|
|
if (aValue == "Never")
|
|
{
|
|
aValue = DateTime.UnixEpoch.ToString();
|
|
}
|
|
|
|
if (bValue == "Never")
|
|
{
|
|
bValue = DateTime.UnixEpoch.ToString();
|
|
}
|
|
|
|
return DateTime.Compare(DateTime.Parse(bValue), DateTime.Parse(aValue));
|
|
}
|
|
|
|
private static int FileSizeSort(ITreeModel model, TreeIter a, TreeIter b)
|
|
{
|
|
string aValue = model.GetValue(a, 8).ToString();
|
|
string bValue = model.GetValue(b, 8).ToString();
|
|
|
|
if (aValue.Substring(aValue.Length - 2) == "GB")
|
|
{
|
|
aValue = (float.Parse(aValue[0..^2]) * 1024).ToString();
|
|
}
|
|
else
|
|
{
|
|
aValue = aValue[0..^2];
|
|
}
|
|
|
|
if (bValue.Substring(bValue.Length - 2) == "GB")
|
|
{
|
|
bValue = (float.Parse(bValue[0..^2]) * 1024).ToString();
|
|
}
|
|
else
|
|
{
|
|
bValue = bValue[0..^2];
|
|
}
|
|
|
|
if (float.Parse(aValue) > float.Parse(bValue))
|
|
{
|
|
return -1;
|
|
}
|
|
else if (float.Parse(bValue) > float.Parse(aValue))
|
|
{
|
|
return 1;
|
|
}
|
|
else
|
|
{
|
|
return 0;
|
|
}
|
|
}
|
|
}
|
|
}
|