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https://github.com/ryujinx-mirror/ryujinx.git
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5fc1f6a1af
* It compiles * Print correct name when loading an exefs * Use DirectorySaveDataFileSystem for savedata * Handle more errors in IFileSystem * Remove structs replaced by LibHac structs * Fix alignment * Fix alignment again * Fix IFile and IFileSystem IPC * Alignment * Use released libhac version
100 lines
2.8 KiB
C#
100 lines
2.8 KiB
C#
using Ryujinx.HLE.HOS.Ipc;
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.FspSrv
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{
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class IDirectory : IpcService, IDisposable
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{
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private const int DirectoryEntrySize = 0x310;
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private Dictionary<int, ServiceProcessRequest> _commands;
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public override IReadOnlyDictionary<int, ServiceProcessRequest> Commands => _commands;
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private IEnumerator<LibHac.Fs.DirectoryEntry> _enumerator;
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public event EventHandler<EventArgs> Disposed;
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public string Path { get; }
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private LibHac.Fs.IDirectory _provider;
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public IDirectory(LibHac.Fs.IDirectory directory)
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{
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_commands = new Dictionary<int, ServiceProcessRequest>
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{
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{ 0, Read },
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{ 1, GetEntryCount }
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};
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_provider = directory;
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Path = directory.FullPath;
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_enumerator = directory.Read().GetEnumerator();
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}
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// Read() -> (u64 count, buffer<nn::fssrv::sf::IDirectoryEntry, 6, 0> entries)
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public long Read(ServiceCtx context)
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{
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long bufferPosition = context.Request.ReceiveBuff[0].Position;
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long bufferLen = context.Request.ReceiveBuff[0].Size;
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int maxReadCount = (int)(bufferLen / DirectoryEntrySize);
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int readCount = 0;
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while (readCount < maxReadCount && _enumerator.MoveNext())
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{
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long position = bufferPosition + readCount * DirectoryEntrySize;
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WriteDirectoryEntry(context, position, _enumerator.Current);
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readCount++;
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}
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context.ResponseData.Write((long)readCount);
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return 0;
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}
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private void WriteDirectoryEntry(ServiceCtx context, long position, LibHac.Fs.DirectoryEntry entry)
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{
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for (int offset = 0; offset < 0x300; offset += 8)
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{
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context.Memory.WriteInt64(position + offset, 0);
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}
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byte[] nameBuffer = Encoding.UTF8.GetBytes(entry.Name);
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context.Memory.WriteBytes(position, nameBuffer);
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context.Memory.WriteInt32(position + 0x300, (int)entry.Attributes);
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context.Memory.WriteInt32(position + 0x304, (byte)entry.Type);
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context.Memory.WriteInt64(position + 0x308, entry.Size);
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}
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// GetEntryCount() -> u64
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public long GetEntryCount(ServiceCtx context)
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{
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context.ResponseData.Write((long)_provider.GetEntryCount());
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return 0;
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}
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public void Dispose()
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{
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Dispose(true);
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}
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protected virtual void Dispose(bool disposing)
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{
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if (disposing)
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{
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Disposed?.Invoke(this, EventArgs.Empty);
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}
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}
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}
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}
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