mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-22 22:36:25 +00:00
e752959109
This adds support for Linux x64, macOS x64 and macOS arm64.
94 lines
5.0 KiB
XML
94 lines
5.0 KiB
XML
<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<RuntimeIdentifiers>win10-x64;osx-x64;linux-x64</RuntimeIdentifiers>
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<OutputType>Exe</OutputType>
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<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
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<Version>1.0.0-dirty</Version>
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<DefineConstants Condition=" '$(ExtraDefineConstants)' != '' ">$(DefineConstants);$(ExtraDefineConstants)</DefineConstants>
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<!-- As we already provide GTK3 on Windows via GtkSharp.Dependencies this is redundant. -->
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<SkipGtkInstall>true</SkipGtkInstall>
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<TieredPGO>true</TieredPGO>
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</PropertyGroup>
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<PropertyGroup Condition="'$(RuntimeIdentifier)' != ''">
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<PublishSingleFile>true</PublishSingleFile>
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<PublishTrimmed>true</PublishTrimmed>
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<TrimMode>partial</TrimMode>
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</PropertyGroup>
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<ItemGroup>
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<PackageReference Include="Ryujinx.GtkSharp" Version="3.24.24.59-ryujinx" />
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<PackageReference Include="GtkSharp.Dependencies" Version="1.1.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
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<PackageReference Include="GtkSharp.Dependencies.osx" Version="0.0.5" Condition="'$(RuntimeIdentifier)' == 'osx-x64' OR '$(RuntimeIdentifier)' == 'osx-arm64'" />
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<PackageReference Include="Ryujinx.Graphics.Nvdec.Dependencies" Version="5.0.1-build12" />
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<PackageReference Include="Ryujinx.Audio.OpenAL.Dependencies" Version="1.21.0.1" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64' AND '$(RuntimeIdentifier)' != 'osx-arm64'" />
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<PackageReference Include="Ryujinx.Graphics.Vulkan.Dependencies.MoltenVK" Version="1.2.0" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'win10-x64'" />
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<PackageReference Include="OpenTK.Core" Version="4.7.5" />
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<PackageReference Include="OpenTK.Graphics" Version="4.7.5" />
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<PackageReference Include="SPB" Version="0.0.4-build28" />
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<PackageReference Include="SharpZipLib" Version="1.4.1" />
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<PackageReference Include="SixLabors.ImageSharp" Version="1.0.4" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\Ryujinx.Input\Ryujinx.Input.csproj" />
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<ProjectReference Include="..\Ryujinx.Input.SDL2\Ryujinx.Input.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.OpenAL\Ryujinx.Audio.Backends.OpenAL.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SDL2\Ryujinx.Audio.Backends.SDL2.csproj" />
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<ProjectReference Include="..\Ryujinx.Audio.Backends.SoundIo\Ryujinx.Audio.Backends.SoundIo.csproj" />
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<ProjectReference Include="..\Ryujinx.Common\Ryujinx.Common.csproj" />
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<ProjectReference Include="..\Ryujinx.HLE\Ryujinx.HLE.csproj" />
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<ProjectReference Include="..\ARMeilleure\ARMeilleure.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.OpenGL\Ryujinx.Graphics.OpenGL.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Vulkan\Ryujinx.Graphics.Vulkan.csproj" />
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<ProjectReference Include="..\Ryujinx.Graphics.Gpu\Ryujinx.Graphics.Gpu.csproj" />
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<ProjectReference Include="..\Ryujinx.Ui.Common\Ryujinx.Ui.Common.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Content Include="..\distribution\windows\alsoft.ini" Condition="'$(RuntimeIdentifier)' != 'linux-x64' AND '$(RuntimeIdentifier)' != 'osx-x64'">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>alsoft.ini</TargetPath>
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</Content>
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<Content Include="..\distribution\legal\THIRDPARTY.md">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>THIRDPARTY.md</TargetPath>
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</Content>
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<Content Include="..\LICENSE.txt">
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<CopyToOutputDirectory>Always</CopyToOutputDirectory>
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<TargetPath>LICENSE.txt</TargetPath>
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</Content>
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</ItemGroup>
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<!-- Due to .net core 3.1 embedded resource loading -->
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<PropertyGroup>
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<EmbeddedResourceUseDependentUponConvention>false</EmbeddedResourceUseDependentUponConvention>
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<ApplicationIcon>Ryujinx.ico</ApplicationIcon>
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</PropertyGroup>
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<ItemGroup>
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<None Remove="Ui\MainWindow.glade" />
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<None Remove="Ui\Widgets\ProfileDialog.glade" />
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<None Remove="Ui\Windows\CheatWindow.glade" />
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<None Remove="Ui\Windows\ControllerWindow.glade" />
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<None Remove="Ui\Windows\DlcWindow.glade" />
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<None Remove="Ui\Windows\SettingsWindow.glade" />
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<None Remove="Ui\Windows\TitleUpdateWindow.glade" />
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<None Remove="Modules\Updater\UpdateDialog.glade" />
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</ItemGroup>
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<ItemGroup>
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<EmbeddedResource Include="Ui\MainWindow.glade" />
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<EmbeddedResource Include="Ui\Widgets\ProfileDialog.glade" />
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<EmbeddedResource Include="Ui\Windows\CheatWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\ControllerWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\DlcWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\SettingsWindow.glade" />
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<EmbeddedResource Include="Ui\Windows\TitleUpdateWindow.glade" />
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<EmbeddedResource Include="Modules\Updater\UpdateDialog.glade" />
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</ItemGroup>
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</Project>
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