ryujinx/Ryujinx.Graphics.OpenGL
gdkchan b46b63e06a
Add support for alpha to coverage dithering (#3069)
* Add support for alpha to coverage dithering

* Shader cache version bump

* Fix wrong alpha register

* Ensure support buffer is cleared

* New shader specialization based approach
2022-07-05 19:58:36 -03:00
..
Helper
Image
Queries
BackgroundContextWorker.cs
Buffer.cs
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
IOpenGLContext.cs
PersistentBuffers.cs
Pipeline.cs Add support for alpha to coverage dithering (#3069) 2022-07-05 19:58:36 -03:00
Program.cs
Renderer.cs
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj
Sync.cs
VertexArray.cs
VertexBuffer.cs
Window.cs