ryujinx/Ryujinx.Graphics.Gpu/Image
gdkchan 25fd4ef10e
Extend bindless elimination to work with masked and shifted handles (#2727)
* Extent bindless elimination to work with masked handles

* Extend bindless elimination to catch shifted pattern, refactor handle packing/unpacking
2021-10-17 17:28:18 -03:00
..
AutoDeleteCache.cs Force copy when auto-deleting a texture with dependencies (#2687) 2021-09-29 02:11:05 +02:00
FormatInfo.cs
FormatTable.cs
ITextureDescriptor.cs
Pool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
ReductionFilter.cs
Sampler.cs
SamplerDescriptor.cs
SamplerMinFilter.cs
SamplerMipFilter.cs
SamplerPool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
Texture.cs Account for negative strides on DMA copy (#2623) 2021-09-11 22:54:18 +02:00
TextureBindingInfo.cs
TextureBindingsManager.cs Extend bindless elimination to work with masked and shifted handles (#2727) 2021-10-17 17:28:18 -03:00
TextureCache.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
TextureCompatibility.cs Compare aligned size for largest mip level when considering sampler resize (#2306) 2021-05-24 17:35:26 +10:00
TextureComponent.cs
TextureDependency.cs
TextureDescriptor.cs
TextureDescriptorType.cs
TextureGroup.cs Force copy when auto-deleting a texture with dependencies (#2687) 2021-09-29 02:11:05 +02:00
TextureGroupHandle.cs Force copy when auto-deleting a texture with dependencies (#2687) 2021-09-29 02:11:05 +02:00
TextureInfo.cs
TextureManager.cs Share scales array for graphics and compute (#2653) 2021-09-28 23:52:27 +02:00
TextureMatchQuality.cs
TextureMsaaMode.cs
TexturePool.cs Replace CacheResourceWrite with more general "precise" write (#2684) 2021-09-29 02:27:03 +02:00
TexturePoolCache.cs Initial support for separate GPU address spaces (#2394) 2021-06-29 19:32:02 +02:00
TextureScaleMode.cs Use "Undesired" scale mode for certain textures rather than blacklisting (#2537) 2021-08-11 22:44:51 +02:00
TextureSearchFlags.cs
TextureTarget.cs Fix TXQ for 3D textures. (#2613) 2021-09-02 00:17:43 -03:00
TextureViewCompatibility.cs