ryujinx/Ryujinx.Graphics/Gal/OpenGL
gdkchan 59964f667c
Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503)
* Add support for bigger UBOs, fix sRGB regression, small improvement to the 2D copy engine

* Break into multiple lines

* Read fractions for source/step values on the 2d copy engine aswell

* Use fixed point math for more speed

* Fix reinterpret when texture sizes are different
2018-11-28 21:09:44 -02:00
..
DeleteValueCallback.cs
ImageHandler.cs
OGLCachedResource.cs Force cache to remove entries when memory usage exceeds a given threshold (#492) 2018-11-14 23:22:02 +01:00
OGLConstBuffer.cs Better process implementation (#491) 2018-11-28 20:18:09 -02:00
OGLEnumConverter.cs Add RGBA16 Unorm (#513) 2018-11-23 12:21:45 -02:00
OGLExtension.cs
OGLLimit.cs Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) 2018-11-28 21:09:44 -02:00
OGLPipeline.cs Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) 2018-11-28 21:09:44 -02:00
OGLRasterizer.cs Better process implementation (#491) 2018-11-28 20:18:09 -02:00
OGLRenderer.cs Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) 2018-11-28 21:09:44 -02:00
OGLRenderTarget.cs Add support for bigger UBOs, fix sRGB regression, small improvement t… (#503) 2018-11-28 21:09:44 -02:00
OGLShader.cs Improve texture tables (#457) 2018-10-17 18:02:23 -03:00
OGLShaderProgram.cs
OGLStreamBuffer.cs Better process implementation (#491) 2018-11-28 20:18:09 -02:00
OGLTexture.cs Enable SRGB framebuffers by default (#502) 2018-11-17 05:10:51 +01:00