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ryujinx
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Ryujinx.HLE
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SurfaceFlinger
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Bruno Macabeus
996e6905ba
android-fence: call callback when fence is invalid (
#1881
)
2021-01-13 10:53:13 +01:00
..
Types
android-fence: call callback when fence is invalid (
#1881
)
2021-01-13 10:53:13 +01:00
BufferItemConsumer.cs
…
BufferQueue.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (
#1458
)
2020-12-02 00:23:43 +01:00
BufferQueueConsumer.cs
…
BufferQueueCore.cs
Interrupt GPU command processing when a frame's fence is reached. (
#1741
)
2020-12-17 19:39:52 +01:00
BufferQueueProducer.cs
Interrupt GPU command processing when a frame's fence is reached. (
#1741
)
2020-12-17 19:39:52 +01:00
BufferSlot.cs
…
BufferSlotArray.cs
…
ConsumerBase.cs
…
HOSBinderDriverServer.cs
…
IBinder.cs
…
IConsumerListener.cs
…
IFlattenable.cs
…
IGraphicBufferProducer.cs
…
IHOSBinderDriver.cs
IPC refactor part 2: Use ReplyAndReceive on HLE services and remove special handling from kernel (
#1458
)
2020-12-02 00:23:43 +01:00
IProducerListener.cs
…
NativeWindowApi.cs
…
NativeWindowAttribute.cs
…
NativeWindowScalingMode.cs
…
NativeWindowTransform.cs
…
Parcel.cs
…
ParcelHeader.cs
…
PixelFormat.cs
…
Status.cs
…
SurfaceFlinger.cs
surfaceflinger: Fix fence callback issue (
#1839
)
2021-01-02 23:21:44 +01:00