ryujinx/Ryujinx.Graphics.Gpu/Shader/DiskCache
gdkchan 43081c16c4
Insert bitcast for assignment of fragment integer outputs on GLSL (#4369)
* Insert bitcast for assignment of fragment integer outputs on GLSL

* Shader cache version bump
2023-02-05 18:52:57 -03:00
..
BackgroundDiskCacheWriter.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
BinarySerializer.cs
CompressionAlgorithm.cs
DiskCacheCommon.cs
DiskCacheGpuAccessor.cs Vulkan: Add workarounds for MoltenVK (#4202) 2023-01-13 01:31:21 +01:00
DiskCacheGuestStorage.cs
DiskCacheHostStorage.cs Insert bitcast for assignment of fragment integer outputs on GLSL (#4369) 2023-02-05 18:52:57 -03:00
DiskCacheLoadException.cs
DiskCacheLoadResult.cs
DiskCacheOutputStreams.cs
GuestCodeAndCbData.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ParallelDiskCacheLoader.cs Make structs readonly when applicable (#4002) 2022-12-05 14:47:39 +01:00
ShaderBinarySerializer.cs Fix NRE when loading Vulkan shader cache with Vertex A shaders (#4124) 2022-12-15 17:52:12 +01:00