mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-23 06:42:44 +00:00
122 lines
5.4 KiB
C#
122 lines
5.4 KiB
C#
using Ryujinx.Graphics.Gpu.State;
|
|
using Ryujinx.Graphics.Texture;
|
|
using System;
|
|
using System.Runtime.Intrinsics;
|
|
|
|
namespace Ryujinx.Graphics.Gpu.Engine
|
|
{
|
|
partial class Methods
|
|
{
|
|
/// <summary>
|
|
/// Performs a buffer to buffer, or buffer to texture copy.
|
|
/// </summary>
|
|
/// <param name="state">Current GPU state</param>
|
|
/// <param name="argument">Method call argument</param>
|
|
private void CopyBuffer(GpuState state, int argument)
|
|
{
|
|
var cbp = state.Get<CopyBufferParams>(MethodOffset.CopyBufferParams);
|
|
|
|
var swizzle = state.Get<CopyBufferSwizzle>(MethodOffset.CopyBufferSwizzle);
|
|
|
|
bool srcLinear = (argument & (1 << 7)) != 0;
|
|
bool dstLinear = (argument & (1 << 8)) != 0;
|
|
bool copy2D = (argument & (1 << 9)) != 0;
|
|
|
|
int size = cbp.XCount;
|
|
|
|
if (size == 0)
|
|
{
|
|
return;
|
|
}
|
|
|
|
if (copy2D)
|
|
{
|
|
// Buffer to texture copy.
|
|
int srcBpp = swizzle.UnpackSrcComponentsCount() * swizzle.UnpackComponentSize();
|
|
int dstBpp = swizzle.UnpackDstComponentsCount() * swizzle.UnpackComponentSize();
|
|
|
|
var dst = state.Get<CopyBufferTexture>(MethodOffset.CopyBufferDstTexture);
|
|
var src = state.Get<CopyBufferTexture>(MethodOffset.CopyBufferSrcTexture);
|
|
|
|
var srcCalculator = new OffsetCalculator(
|
|
src.Width,
|
|
src.Height,
|
|
cbp.SrcStride,
|
|
srcLinear,
|
|
src.MemoryLayout.UnpackGobBlocksInY(),
|
|
src.MemoryLayout.UnpackGobBlocksInZ(),
|
|
srcBpp);
|
|
|
|
var dstCalculator = new OffsetCalculator(
|
|
dst.Width,
|
|
dst.Height,
|
|
cbp.DstStride,
|
|
dstLinear,
|
|
dst.MemoryLayout.UnpackGobBlocksInY(),
|
|
dst.MemoryLayout.UnpackGobBlocksInZ(),
|
|
dstBpp);
|
|
|
|
ulong srcBaseAddress = _context.MemoryManager.Translate(cbp.SrcAddress.Pack());
|
|
ulong dstBaseAddress = _context.MemoryManager.Translate(cbp.DstAddress.Pack());
|
|
|
|
(int srcBaseOffset, int srcSize) = srcCalculator.GetRectangleRange(src.RegionX, src.RegionY, cbp.XCount, cbp.YCount);
|
|
(int dstBaseOffset, int dstSize) = dstCalculator.GetRectangleRange(dst.RegionX, dst.RegionY, cbp.XCount, cbp.YCount);
|
|
|
|
ReadOnlySpan<byte> srcSpan = _context.PhysicalMemory.GetSpan(srcBaseAddress + (ulong)srcBaseOffset, srcSize);
|
|
Span<byte> dstSpan = _context.PhysicalMemory.GetSpan(dstBaseAddress + (ulong)dstBaseOffset, dstSize).ToArray();
|
|
|
|
bool completeSource = src.RegionX == 0 && src.RegionY == 0 && src.Width == cbp.XCount && src.Height == cbp.YCount;
|
|
bool completeDest = dst.RegionX == 0 && dst.RegionY == 0 && dst.Width == cbp.XCount && dst.Height == cbp.YCount;
|
|
|
|
if (completeSource && completeDest && srcCalculator.LayoutMatches(dstCalculator))
|
|
{
|
|
srcSpan.CopyTo(dstSpan); // No layout conversion has to be performed, just copy the data entirely.
|
|
}
|
|
else
|
|
{
|
|
unsafe bool Convert<T>(Span<byte> dstSpan, ReadOnlySpan<byte> srcSpan) where T : unmanaged
|
|
{
|
|
fixed (byte* dstPtr = dstSpan, srcPtr = srcSpan)
|
|
{
|
|
byte* dstBase = dstPtr - dstBaseOffset; // Layout offset is relative to the base, so we need to subtract the span's offset.
|
|
byte* srcBase = srcPtr - srcBaseOffset;
|
|
|
|
for (int y = 0; y < cbp.YCount; y++)
|
|
{
|
|
srcCalculator.SetY(src.RegionY + y);
|
|
dstCalculator.SetY(dst.RegionY + y);
|
|
|
|
for (int x = 0; x < cbp.XCount; x++)
|
|
{
|
|
int srcOffset = srcCalculator.GetOffset(src.RegionX + x);
|
|
int dstOffset = dstCalculator.GetOffset(dst.RegionX + x);
|
|
|
|
*(T*)(dstBase + dstOffset) = *(T*)(srcBase + srcOffset);
|
|
}
|
|
}
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool _ = srcBpp switch
|
|
{
|
|
1 => Convert<byte>(dstSpan, srcSpan),
|
|
2 => Convert<ushort>(dstSpan, srcSpan),
|
|
4 => Convert<uint>(dstSpan, srcSpan),
|
|
8 => Convert<ulong>(dstSpan, srcSpan),
|
|
12 => Convert<Bpp12Pixel>(dstSpan, srcSpan),
|
|
16 => Convert<Vector128<byte>>(dstSpan, srcSpan),
|
|
_ => throw new NotSupportedException($"Unable to copy ${srcBpp} bpp pixel format.")
|
|
};
|
|
}
|
|
|
|
_context.PhysicalMemory.Write(dstBaseAddress + (ulong)dstBaseOffset, dstSpan);
|
|
}
|
|
else
|
|
{
|
|
// Buffer to buffer copy.
|
|
BufferManager.CopyBuffer(cbp.SrcAddress, cbp.DstAddress, (uint)size);
|
|
}
|
|
}
|
|
}
|
|
} |