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ryujinx
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Ryujinx.Graphics
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OpenGL
History
ReinUsesLisp
51605fafc0
Avoid calling buffer binding when shader didn't change (
#295
)
2018-07-26 13:49:29 -03:00
..
DeleteValueCallback.cs
…
OGLBlend.cs
…
OGLCachedResource.cs
…
OGLEnumConverter.cs
…
OGLExtension.cs
Implement Geometry shaders (
#280
)
2018-07-19 02:33:27 -03:00
OGLFrameBuffer.cs
Blit framebuffer without shaders (
#229
)
2018-07-23 16:21:05 +02:00
OGLRasterizer.cs
Send data to OpenGL host without client-side copies (
#285
)
2018-07-19 16:02:51 -03:00
OGLRenderer.cs
…
OGLShader.cs
Avoid calling buffer binding when shader didn't change (
#295
)
2018-07-26 13:49:29 -03:00
OGLStreamBuffer.cs
Send data to OpenGL host without client-side copies (
#285
)
2018-07-19 16:02:51 -03:00
OGLTexture.cs
…