ryujinx/Ryujinx.Graphics.Gpu/Shader
gdkchan 49edf14a3e
Pass all inputs when geometry shader passthrough is enabled (#2362)
* Pass all inputs when geometry shader passthrough is enabled

* Shader cache version bump
2021-06-23 23:04:59 +02:00
..
Cache Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
CachedGpuAccessor.cs Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
GpuAccessor.cs Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00
ShaderAddresses.cs
ShaderBundle.cs
ShaderCache.cs Pass all inputs when geometry shader passthrough is enabled (#2362) 2021-06-23 23:04:59 +02:00
ShaderCacheState.cs Fix inconsistencies in progress reporting (#2129) 2021-03-22 19:40:07 +01:00
ShaderCodeHolder.cs
ShaderCompileTask.cs Use event to wake the main thread on task completion 2021-04-18 17:33:59 +01:00
ShaderDumper.cs
TextureDescriptorCapableGpuAccessor.cs Pass CbufSlot when getting info from the texture descriptor (#2291) 2021-05-19 20:05:43 +02:00