ryujinx/Ryujinx.Graphics/Gal
2018-04-13 22:42:55 -03:00
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OpenGL [GPU] Avoid drawing the frame buffer with alpha blend enabled, use correct blend enable register, clear the buffer before drawing 2018-04-13 22:42:55 -03:00
Shader [GPU] Remove 1f in RCP instruction emitter on glsl decompiler 2018-04-13 16:01:29 -03:00
Texture
EmbeddedResource.cs
GalBlendEquation.cs Fix for current framebuffer issues (#78) 2018-04-13 15:12:58 -03:00
GalBlendFactor.cs Fix for current framebuffer issues (#78) 2018-04-13 15:12:58 -03:00
GalClearBufferFlags.cs
GalColorF.cs
GalIndexFormat.cs
GalPrimitiveType.cs
GalShaderType.cs
GalTexture.cs
GalTextureFilter.cs
GalTextureFormat.cs
GalTextureMipFilter.cs
GalTextureSampler.cs
GalTextureWrap.cs
GalVertexAttrib.cs
GalVertexAttribSize.cs
GalVertexAttribType.cs
IGalRenderer.cs Fix for current framebuffer issues (#78) 2018-04-13 15:12:58 -03:00
ShaderDeclInfo.cs
ShaderException.cs