ryujinx/Ryujinx.Graphics.OpenGL/Image
riperiperi d941f4c070
Remember bound framebuffer to avoid glGetInteger use. (#1273)
glGetInteger seems to sync with GPU which is less than ideal, and slowing down texture copies.
2020-05-24 15:44:12 +02:00
..
Sampler.cs
TextureBase.cs
TextureBuffer.cs
TextureCopy.cs Remember bound framebuffer to avoid glGetInteger use. (#1273) 2020-05-24 15:44:12 +02:00
TextureCopyUnscaled.cs
TextureStorage.cs
TextureView.cs