ryujinx/Ryujinx.Graphics.OpenGL
2020-01-09 02:13:00 +01:00
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Converters Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
Formats
Buffer.cs
Counters.cs
Debugger.cs
Framebuffer.cs
HwCapabilities.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
Pipeline.cs Support depth clip mode and disable shader fast math optimization on NVIDIA as a workaround for compiler bugs (?) 2020-01-09 02:13:00 +01:00
Program.cs
Renderer.cs Support shared color mask, implement more shader instructions 2020-01-09 02:13:00 +01:00
Ryujinx.Graphics.OpenGL.csproj
Sampler.cs
Shader.cs
TextureCopy.cs
TextureCopyUnscaled.cs
TextureStorage.cs
TextureView.cs Initial support for the guest OpenGL driver (NVIDIA and Nouveau) 2020-01-09 02:13:00 +01:00
VertexArray.cs
VertexBuffer.cs
Window.cs