ryujinx/Ryujinx.Core/OsHle
2018-05-11 23:05:06 -03:00
..
Exceptions
Handles Some small sync primitive fixes, logging fixes, started to implement the 2D engine on the GPU, fixed DrawArrays, implemented a few more shader instructions, made a start on nvdrv refactor, etc... 2018-04-25 23:12:26 -03:00
Ipc NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
Kernel Allow using self thread id on some svcs (fixes #117) 2018-05-11 23:05:06 -03:00
Services Fix NV stubs (#124) 2018-05-11 00:19:51 -03:00
Utilities NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
AppletStateMgr.cs [HLE/Kernel] Somewhat improved sync primitives 2018-04-18 23:52:36 -03:00
ErrorCode.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
ErrorModule.cs Add MUL (vector by element), fix FCVTN, make svcs use MakeError too 2018-03-05 16:18:37 -03:00
GlobalStateTable.cs Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
Homebrew.cs Improvements to audout (#58) 2018-03-15 21:06:24 -03:00
Horizon.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
IdDictionary.cs Support different framebuffer offsets (fixes #59) 2018-03-20 12:18:25 -03:00
MemoryAllocator.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
MemoryRegions.cs Bump the maximum number of threads 2018-04-06 10:53:18 -03:00
MemoryType.cs
Process.cs NvServices refactoring (#120) 2018-05-07 15:53:23 -03:00
ServiceCtx.cs [WIP] Add support for events (#60) 2018-03-19 15:58:46 -03:00
SystemLanguage.cs Fix GetDesiredLanguage and expose a way to set the desired language, default to english 2018-04-29 20:18:46 -03:00
SystemStateMgr.cs Fix GetDesiredLanguage and expose a way to set the desired language, default to english 2018-04-29 20:18:46 -03:00