mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-24 15:17:05 +00:00
404 lines
16 KiB
C#
404 lines
16 KiB
C#
using ChocolArm64.State;
|
|
using Ryujinx.Common.Logging;
|
|
|
|
using static Ryujinx.HLE.HOS.ErrorCode;
|
|
|
|
namespace Ryujinx.HLE.HOS.Kernel
|
|
{
|
|
partial class SvcHandler
|
|
{
|
|
private void SvcCreateThread(AThreadState ThreadState)
|
|
{
|
|
long EntryPoint = (long)ThreadState.X1;
|
|
long ArgsPtr = (long)ThreadState.X2;
|
|
long StackTop = (long)ThreadState.X3;
|
|
int Priority = (int)ThreadState.X4;
|
|
int ProcessorId = (int)ThreadState.X5;
|
|
|
|
if ((uint)Priority > 0x3f)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid priority 0x{Priority:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidPriority);
|
|
|
|
return;
|
|
}
|
|
|
|
if (ProcessorId == -2)
|
|
{
|
|
//TODO: Get this value from the NPDM file.
|
|
ProcessorId = 0;
|
|
}
|
|
else if ((uint)ProcessorId > 3)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{ProcessorId:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
|
|
|
|
return;
|
|
}
|
|
|
|
int Handle = Process.MakeThread(
|
|
EntryPoint,
|
|
StackTop,
|
|
ArgsPtr,
|
|
Priority,
|
|
ProcessorId);
|
|
|
|
ThreadState.X0 = 0;
|
|
ThreadState.X1 = (ulong)Handle;
|
|
}
|
|
|
|
private void SvcStartThread(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X0;
|
|
|
|
KThread Thread = Process.HandleTable.GetObject<KThread>(Handle);
|
|
|
|
if (Thread != null)
|
|
{
|
|
long Result = Thread.Start();
|
|
|
|
if (Result != 0)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
|
|
}
|
|
|
|
ThreadState.X0 = (ulong)Result;
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
}
|
|
}
|
|
|
|
private void SvcExitThread(AThreadState ThreadState)
|
|
{
|
|
KThread CurrentThread = System.Scheduler.GetCurrentThread();
|
|
|
|
CurrentThread.Exit();
|
|
|
|
System.Scheduler.StopThread(CurrentThread);
|
|
}
|
|
|
|
private void SvcSleepThread(AThreadState ThreadState)
|
|
{
|
|
long Timeout = (long)ThreadState.X0;
|
|
|
|
Logger.PrintDebug(LogClass.KernelSvc, "Timeout = 0x" + Timeout.ToString("x16"));
|
|
|
|
KThread CurrentThread = System.Scheduler.GetCurrentThread();
|
|
|
|
if (Timeout < 1)
|
|
{
|
|
switch (Timeout)
|
|
{
|
|
case 0: CurrentThread.Yield(); break;
|
|
case -1: CurrentThread.YieldWithLoadBalancing(); break;
|
|
case -2: CurrentThread.YieldAndWaitForLoadBalancing(); break;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
CurrentThread.Sleep(Timeout);
|
|
|
|
ThreadState.X0 = 0;
|
|
}
|
|
}
|
|
|
|
private void SvcGetThreadPriority(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X1;
|
|
|
|
KThread Thread = Process.HandleTable.GetKThread(Handle);
|
|
|
|
if (Thread != null)
|
|
{
|
|
ThreadState.X0 = 0;
|
|
ThreadState.X1 = (ulong)Thread.DynamicPriority;
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
}
|
|
}
|
|
|
|
private void SvcSetThreadPriority(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X0;
|
|
int Priority = (int)ThreadState.X1;
|
|
|
|
Logger.PrintDebug(LogClass.KernelSvc,
|
|
"Handle = 0x" + Handle .ToString("x8") + ", " +
|
|
"Priority = 0x" + Priority.ToString("x8"));
|
|
|
|
//TODO: NPDM check.
|
|
|
|
KThread Thread = Process.HandleTable.GetKThread(Handle);
|
|
|
|
if (Thread == null)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
|
|
return;
|
|
}
|
|
|
|
Thread.SetPriority(Priority);
|
|
|
|
ThreadState.X0 = 0;
|
|
}
|
|
|
|
private void SvcGetThreadCoreMask(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X2;
|
|
|
|
Logger.PrintDebug(LogClass.KernelSvc, "Handle = 0x" + Handle.ToString("x8"));
|
|
|
|
KThread Thread = Process.HandleTable.GetKThread(Handle);
|
|
|
|
if (Thread != null)
|
|
{
|
|
ThreadState.X0 = 0;
|
|
ThreadState.X1 = (ulong)Thread.PreferredCore;
|
|
ThreadState.X2 = (ulong)Thread.AffinityMask;
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
}
|
|
}
|
|
|
|
private void SvcSetThreadCoreMask(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X0;
|
|
int PrefferedCore = (int)ThreadState.X1;
|
|
long AffinityMask = (long)ThreadState.X2;
|
|
|
|
Logger.PrintDebug(LogClass.KernelSvc,
|
|
"Handle = 0x" + Handle .ToString("x8") + ", " +
|
|
"PrefferedCore = 0x" + PrefferedCore.ToString("x8") + ", " +
|
|
"AffinityMask = 0x" + AffinityMask .ToString("x16"));
|
|
|
|
if (PrefferedCore == -2)
|
|
{
|
|
//TODO: Get this value from the NPDM file.
|
|
PrefferedCore = 0;
|
|
|
|
AffinityMask = 1 << PrefferedCore;
|
|
}
|
|
else
|
|
{
|
|
//TODO: Check allowed cores from NPDM file.
|
|
|
|
if ((uint)PrefferedCore > 3)
|
|
{
|
|
if ((PrefferedCore | 2) != -1)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid core id 0x{PrefferedCore:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidCoreId);
|
|
|
|
return;
|
|
}
|
|
}
|
|
else if ((AffinityMask & (1 << PrefferedCore)) == 0)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid core mask 0x{AffinityMask:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidMaskValue);
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
KThread Thread = Process.HandleTable.GetKThread(Handle);
|
|
|
|
if (Thread == null)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
|
|
return;
|
|
}
|
|
|
|
long Result = Thread.SetCoreAndAffinityMask(PrefferedCore, AffinityMask);
|
|
|
|
if (Result != 0)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
|
|
}
|
|
|
|
ThreadState.X0 = (ulong)Result;
|
|
}
|
|
|
|
private void SvcGetCurrentProcessorNumber(AThreadState ThreadState)
|
|
{
|
|
ThreadState.X0 = (ulong)Process.GetThread(ThreadState.Tpidr).CurrentCore;
|
|
}
|
|
|
|
private void SvcGetThreadId(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X1;
|
|
|
|
KThread Thread = Process.HandleTable.GetKThread(Handle);
|
|
|
|
if (Thread != null)
|
|
{
|
|
ThreadState.X0 = 0;
|
|
ThreadState.X1 = (ulong)Thread.ThreadId;
|
|
}
|
|
else
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
}
|
|
}
|
|
|
|
private void SvcSetThreadActivity(AThreadState ThreadState)
|
|
{
|
|
int Handle = (int)ThreadState.X0;
|
|
bool Pause = (int)ThreadState.X1 == 1;
|
|
|
|
KThread Thread = Process.HandleTable.GetObject<KThread>(Handle);
|
|
|
|
if (Thread == null)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
|
|
return;
|
|
}
|
|
|
|
if (Thread.Owner != Process)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread owner process!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
|
|
return;
|
|
}
|
|
|
|
long Result = Thread.SetActivity(Pause);
|
|
|
|
if (Result != 0)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Operation failed with error 0x{Result:x}!");
|
|
}
|
|
|
|
ThreadState.X0 = (ulong)Result;
|
|
}
|
|
|
|
private void SvcGetThreadContext3(AThreadState ThreadState)
|
|
{
|
|
long Position = (long)ThreadState.X0;
|
|
int Handle = (int)ThreadState.X1;
|
|
|
|
KThread Thread = Process.HandleTable.GetObject<KThread>(Handle);
|
|
|
|
if (Thread == null)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Invalid thread handle 0x{Handle:x8}!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidHandle);
|
|
|
|
return;
|
|
}
|
|
|
|
if (Process.GetThread(ThreadState.Tpidr) == Thread)
|
|
{
|
|
Logger.PrintWarning(LogClass.KernelSvc, $"Thread handle 0x{Handle:x8} is current thread!");
|
|
|
|
ThreadState.X0 = MakeError(ErrorModule.Kernel, KernelErr.InvalidThread);
|
|
|
|
return;
|
|
}
|
|
|
|
Memory.WriteUInt64(Position + 0x0, Thread.Context.ThreadState.X0);
|
|
Memory.WriteUInt64(Position + 0x8, Thread.Context.ThreadState.X1);
|
|
Memory.WriteUInt64(Position + 0x10, Thread.Context.ThreadState.X2);
|
|
Memory.WriteUInt64(Position + 0x18, Thread.Context.ThreadState.X3);
|
|
Memory.WriteUInt64(Position + 0x20, Thread.Context.ThreadState.X4);
|
|
Memory.WriteUInt64(Position + 0x28, Thread.Context.ThreadState.X5);
|
|
Memory.WriteUInt64(Position + 0x30, Thread.Context.ThreadState.X6);
|
|
Memory.WriteUInt64(Position + 0x38, Thread.Context.ThreadState.X7);
|
|
Memory.WriteUInt64(Position + 0x40, Thread.Context.ThreadState.X8);
|
|
Memory.WriteUInt64(Position + 0x48, Thread.Context.ThreadState.X9);
|
|
Memory.WriteUInt64(Position + 0x50, Thread.Context.ThreadState.X10);
|
|
Memory.WriteUInt64(Position + 0x58, Thread.Context.ThreadState.X11);
|
|
Memory.WriteUInt64(Position + 0x60, Thread.Context.ThreadState.X12);
|
|
Memory.WriteUInt64(Position + 0x68, Thread.Context.ThreadState.X13);
|
|
Memory.WriteUInt64(Position + 0x70, Thread.Context.ThreadState.X14);
|
|
Memory.WriteUInt64(Position + 0x78, Thread.Context.ThreadState.X15);
|
|
Memory.WriteUInt64(Position + 0x80, Thread.Context.ThreadState.X16);
|
|
Memory.WriteUInt64(Position + 0x88, Thread.Context.ThreadState.X17);
|
|
Memory.WriteUInt64(Position + 0x90, Thread.Context.ThreadState.X18);
|
|
Memory.WriteUInt64(Position + 0x98, Thread.Context.ThreadState.X19);
|
|
Memory.WriteUInt64(Position + 0xa0, Thread.Context.ThreadState.X20);
|
|
Memory.WriteUInt64(Position + 0xa8, Thread.Context.ThreadState.X21);
|
|
Memory.WriteUInt64(Position + 0xb0, Thread.Context.ThreadState.X22);
|
|
Memory.WriteUInt64(Position + 0xb8, Thread.Context.ThreadState.X23);
|
|
Memory.WriteUInt64(Position + 0xc0, Thread.Context.ThreadState.X24);
|
|
Memory.WriteUInt64(Position + 0xc8, Thread.Context.ThreadState.X25);
|
|
Memory.WriteUInt64(Position + 0xd0, Thread.Context.ThreadState.X26);
|
|
Memory.WriteUInt64(Position + 0xd8, Thread.Context.ThreadState.X27);
|
|
Memory.WriteUInt64(Position + 0xe0, Thread.Context.ThreadState.X28);
|
|
Memory.WriteUInt64(Position + 0xe8, Thread.Context.ThreadState.X29);
|
|
Memory.WriteUInt64(Position + 0xf0, Thread.Context.ThreadState.X30);
|
|
Memory.WriteUInt64(Position + 0xf8, Thread.Context.ThreadState.X31);
|
|
|
|
Memory.WriteInt64(Position + 0x100, Thread.LastPc);
|
|
|
|
Memory.WriteUInt64(Position + 0x108, (ulong)Thread.Context.ThreadState.Psr);
|
|
|
|
Memory.WriteVector128(Position + 0x110, Thread.Context.ThreadState.V0);
|
|
Memory.WriteVector128(Position + 0x120, Thread.Context.ThreadState.V1);
|
|
Memory.WriteVector128(Position + 0x130, Thread.Context.ThreadState.V2);
|
|
Memory.WriteVector128(Position + 0x140, Thread.Context.ThreadState.V3);
|
|
Memory.WriteVector128(Position + 0x150, Thread.Context.ThreadState.V4);
|
|
Memory.WriteVector128(Position + 0x160, Thread.Context.ThreadState.V5);
|
|
Memory.WriteVector128(Position + 0x170, Thread.Context.ThreadState.V6);
|
|
Memory.WriteVector128(Position + 0x180, Thread.Context.ThreadState.V7);
|
|
Memory.WriteVector128(Position + 0x190, Thread.Context.ThreadState.V8);
|
|
Memory.WriteVector128(Position + 0x1a0, Thread.Context.ThreadState.V9);
|
|
Memory.WriteVector128(Position + 0x1b0, Thread.Context.ThreadState.V10);
|
|
Memory.WriteVector128(Position + 0x1c0, Thread.Context.ThreadState.V11);
|
|
Memory.WriteVector128(Position + 0x1d0, Thread.Context.ThreadState.V12);
|
|
Memory.WriteVector128(Position + 0x1e0, Thread.Context.ThreadState.V13);
|
|
Memory.WriteVector128(Position + 0x1f0, Thread.Context.ThreadState.V14);
|
|
Memory.WriteVector128(Position + 0x200, Thread.Context.ThreadState.V15);
|
|
Memory.WriteVector128(Position + 0x210, Thread.Context.ThreadState.V16);
|
|
Memory.WriteVector128(Position + 0x220, Thread.Context.ThreadState.V17);
|
|
Memory.WriteVector128(Position + 0x230, Thread.Context.ThreadState.V18);
|
|
Memory.WriteVector128(Position + 0x240, Thread.Context.ThreadState.V19);
|
|
Memory.WriteVector128(Position + 0x250, Thread.Context.ThreadState.V20);
|
|
Memory.WriteVector128(Position + 0x260, Thread.Context.ThreadState.V21);
|
|
Memory.WriteVector128(Position + 0x270, Thread.Context.ThreadState.V22);
|
|
Memory.WriteVector128(Position + 0x280, Thread.Context.ThreadState.V23);
|
|
Memory.WriteVector128(Position + 0x290, Thread.Context.ThreadState.V24);
|
|
Memory.WriteVector128(Position + 0x2a0, Thread.Context.ThreadState.V25);
|
|
Memory.WriteVector128(Position + 0x2b0, Thread.Context.ThreadState.V26);
|
|
Memory.WriteVector128(Position + 0x2c0, Thread.Context.ThreadState.V27);
|
|
Memory.WriteVector128(Position + 0x2d0, Thread.Context.ThreadState.V28);
|
|
Memory.WriteVector128(Position + 0x2e0, Thread.Context.ThreadState.V29);
|
|
Memory.WriteVector128(Position + 0x2f0, Thread.Context.ThreadState.V30);
|
|
Memory.WriteVector128(Position + 0x300, Thread.Context.ThreadState.V31);
|
|
|
|
Memory.WriteInt32(Position + 0x310, Thread.Context.ThreadState.Fpcr);
|
|
Memory.WriteInt32(Position + 0x314, Thread.Context.ThreadState.Fpsr);
|
|
Memory.WriteInt64(Position + 0x318, Thread.Context.ThreadState.Tpidr);
|
|
|
|
ThreadState.X0 = 0;
|
|
}
|
|
}
|
|
} |