ryujinx/src
jhorv 268c9aecf8
Texture loading: reduce memory allocations (#6623)
* rebase

* add methods Ryyjinx.Common EmbeddedResources and SteamUtils

* GAL changes - change SetData() methods and ThreadedTexture commands to use IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Texture: change texture conversion methods to return IMemoryOwner<byte> and allocate from ByteMemoryPool

* Ryujinx.Graphics.OpenGL: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Vulkan: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Ryujinx.Graphics.Gpu: update ITexture and Texture-like types with SetData() methods to take IMemoryOwner<byte> instead of SpanOrArray<byte>

* Remove now-unused SpanOrArray<T>

* post-rebase cleanup

* PixelConverter: remove unsafe modifier on safe methods, and remove one unnecessary cast

* use ByteMemoryPool.Rent() in GetWritableRegion() impls

* fix formatting, rename `ReadRentedMemory()` to `ReadFileToRentedMemory()``

* Texture.ConvertToHostCompatibleFormat(): dispose of `result` in Astc decode branch
2024-04-14 17:06:14 -03:00
..
ARMeilleure CPU: Produce non-inf results for RSQRTE instruction with subnormal inputs (#6634) 2024-04-09 14:34:14 -03:00
Ryujinx Ava UI: Prevent Status Bar Backend Update (#6506) 2024-04-10 23:40:17 +02:00
Ryujinx.Audio Fix input consumed by audio renderer SplitterState.Update (#6640) 2024-04-10 12:07:31 -03:00
Ryujinx.Audio.Backends.OpenAL Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SDL2 Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Audio.Backends.SoundIo Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Common Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Cpu Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Graphics.Device Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.GAL Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Gpu Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Host1x Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec Add a separate device memory manager (#6153) 2024-01-22 17:14:46 -03:00
Ryujinx.Graphics.Nvdec.FFmpeg editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Nvdec.Vp9 editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.OpenGL Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Shader Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
Ryujinx.Graphics.Texture Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Graphics.Vic Remove Vic Reference to Host1x (#6277) 2024-02-08 20:01:03 +01:00
Ryujinx.Graphics.Video editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Graphics.Vulkan Texture loading: reduce memory allocations (#6623) 2024-04-14 17:06:14 -03:00
Ryujinx.Gtk3 Add title of game to screenshot text (#6266) 2024-03-07 22:49:57 +00:00
Ryujinx.Headless.SDL2 Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Ryujinx.HLE Allow BSD sockets Poll to exit when emulation ends (#6650) 2024-04-11 14:56:21 +02:00
Ryujinx.Horizon Pin audio renderer update output buffers (#6633) 2024-04-08 20:26:47 -03:00
Ryujinx.Horizon.Common Migrate Audio service to new IPC (#6285) 2024-02-22 16:58:33 -03:00
Ryujinx.Horizon.Generators Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Horizon.Kernel.Generators editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.Input Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Input.SDL2 Input: Improve controller identification (#6029) 2024-01-22 17:02:44 -03:00
Ryujinx.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.SDL2.Common Load custom SDL mappings from application data folder (#6295) 2024-02-10 19:41:02 +01:00
Ryujinx.ShaderTools Add support for large sampler arrays on Vulkan (#6489) 2024-04-07 18:25:55 -03:00
Ryujinx.Tests Audio rendering: reduce memory allocations (#6604) 2024-04-07 18:07:32 -03:00
Ryujinx.Tests.Memory Delete old 16KB page workarounds (#6584) 2024-04-06 13:51:44 -03:00
Ryujinx.Tests.Unicorn editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Ryujinx.UI.Common Disable CLI setting persistence for HW-accelerated GUI. (#6620) 2024-04-07 20:58:05 -03:00
Ryujinx.UI.LocaleGenerator Infra: Capitalisation Consistency (#6296) 2024-02-11 03:09:18 +01:00
Spv.Generator editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00