ryujinx/Ryujinx.Graphics.OpenGL
Berkan Diler 644b497df1
Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145)
* Collapse AsSpan().Slice(..) calls into AsSpan(..)

Less code and a bit faster

* Collapse an Array.Clear(array, 0, array.Length) call to Array.Clear(array)
2022-02-22 10:32:10 -03:00
..
Helper
Image
Queries
BackgroundContextWorker.cs
Buffer.cs
Constants.cs
Debugger.cs
DrawTextureEmulation.cs
EnumConversion.cs
FormatInfo.cs
FormatTable.cs
Framebuffer.cs
Handle.cs
HwCapabilities.cs
IOpenGLContext.cs
PersistentBuffers.cs
Pipeline.cs
Program.cs Collapse AsSpan().Slice(..) calls into AsSpan(..) (#3145) 2022-02-22 10:32:10 -03:00
Renderer.cs
ResourcePool.cs
Ryujinx.Graphics.OpenGL.csproj
Shader.cs
Sync.cs
VertexArray.cs
VertexBuffer.cs
Window.cs