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21a0b0ebeb
This invalidate the GraphicBuffer on the consumer side when SetPreallocatedBuffer is called on a buffer slot. This fix rendering issues on games with a dynamic resolution like Yoshi Crafted World. |
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.. | ||
Applets | ||
Diagnostics/Demangler | ||
Font | ||
Ipc | ||
Kernel | ||
Services | ||
SystemState | ||
Homebrew.cs | ||
HomebrewRomFsStream.cs | ||
Horizon.cs | ||
IdDictionary.cs | ||
ProgramLoader.cs | ||
ResultCode.cs | ||
ServiceCtx.cs |