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OpenGL
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
Shader
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
EmbeddedResource.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalBlendEquation.cs
Implment common and independent blend properly ( fixes #458 ) ( #485 )
2018-11-01 01:22:24 -03:00
GalBlendFactor.cs
Implment common and independent blend properly ( fixes #458 ) ( #485 )
2018-11-01 01:22:24 -03:00
GalClearBufferFlags.cs
GalColorF.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalComparisonOp.cs
Implement some GPU features ( #209 )
2018-07-05 15:47:29 -03:00
GalCullFace.cs
Implement some GPU features ( #209 )
2018-07-05 15:47:29 -03:00
GalFrontFace.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalImage.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalImageFormat.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalIndexFormat.cs
GalMemoryLayout.cs
Allow "reinterpretation" of framebuffer/zeta formats ( #418 )
2018-09-18 01:30:35 -03:00
GalPipelineState.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalPrimitiveType.cs
GalShaderType.cs
GalStencilOp.cs
Implement some GPU features ( #209 )
2018-07-05 15:47:29 -03:00
GalSurfaceFormat.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalTextureFilter.cs
GalTextureFormat.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalTextureMipFilter.cs
GalTextureSampler.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalTextureSource.cs
GalTextureTarget.cs
Initial non 2D textures support ( #525 )
2019-02-28 12:12:24 +11:00
GalTextureType.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalTextureWrap.cs
GalVertexAttrib.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
GalVertexAttribSize.cs
GalVertexAttribType.cs
GalVertexBinding.cs
Quads, QuadStrip, const attributes and half-float attributes support ( #447 )
2018-10-13 01:37:01 +00:00
GalZetaFormat.cs
Improve texture tables ( #457 )
2018-10-17 18:02:23 -03:00
IGalConstBuffer.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalMemory.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalPipeline.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalRasterizer.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalRenderer.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalRenderTarget.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalShader.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
IGalTexture.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
ShaderDeclInfo.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
ShaderDumper.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00
ShaderException.cs
Do naming refactoring on Ryujinx.Graphics ( #611 )
2019-03-04 12:45:25 +11:00