ryujinx/Ryujinx.HLE/HOS/Services/Audio
Ac_K bb74aeae54 Use BinaryPrimitives.ReverseEndianness instead EndianSwap class (#832)
This PR remove the `EndianSwap` class who isn't needed anymore since .NET Core 3.0 got a buildin method `BinaryPrimitives.ReverseEndianness` who did the same thing.
2019-11-23 13:15:15 +11:00
..
AudioOutManager
AudioRendererManager
HardwareOpusDecoderManager
Types Use BinaryPrimitives.ReverseEndianness instead EndianSwap class (#832) 2019-11-23 13:15:15 +11:00
IAudioController.cs
IAudioInManager.cs
IAudioInManagerForApplet.cs
IAudioInManagerForDebugger.cs
IAudioOutManager.cs
IAudioOutManagerForApplet.cs
IAudioOutManagerForDebugger.cs
IAudioRendererManager.cs
IAudioRendererManagerForApplet.cs
IAudioRendererManagerForDebugger.cs
IAudioSnoopManager.cs
IFinalOutputRecorderManager.cs
IFinalOutputRecorderManagerForApplet.cs
IFinalOutputRecorderManagerForDebugger.cs
IHardwareOpusDecoderManager.cs
ResultCode.cs