mirror of
https://github.com/ryujinx-mirror/ryujinx.git
synced 2024-12-27 00:19:41 +00:00
a16854e55a
* ava: Cleanup AppHost This PR cleaned up the AppHost file a bit (adding the infamous extra spaces to improve readability), resorting private vars, remove useless vars, and improve the code here and there, like the AudioBackend check. Co-Authored-By: gdkchan <5624669+gdkchan@users.noreply.github.com> * Remove 'renderer" * Revert currentTime * revert if condition Co-authored-by: gdkchan <5624669+gdkchan@users.noreply.github.com>
89 lines
2.5 KiB
C#
89 lines
2.5 KiB
C#
using Ryujinx.Audio.Common;
|
|
using Ryujinx.Audio.Integration;
|
|
using Ryujinx.Memory;
|
|
using System.Threading;
|
|
|
|
using static Ryujinx.Audio.Integration.IHardwareDeviceDriver;
|
|
|
|
namespace Ryujinx.Audio.Backends.Dummy
|
|
{
|
|
public class DummyHardwareDeviceDriver : IHardwareDeviceDriver
|
|
{
|
|
private ManualResetEvent _updateRequiredEvent;
|
|
private ManualResetEvent _pauseEvent;
|
|
|
|
public static bool IsSupported => true;
|
|
|
|
public DummyHardwareDeviceDriver()
|
|
{
|
|
_updateRequiredEvent = new ManualResetEvent(false);
|
|
_pauseEvent = new ManualResetEvent(true);
|
|
}
|
|
|
|
public IHardwareDeviceSession OpenDeviceSession(Direction direction, IVirtualMemoryManager memoryManager, SampleFormat sampleFormat, uint sampleRate, uint channelCount, float volume)
|
|
{
|
|
if (sampleRate == 0)
|
|
{
|
|
sampleRate = Constants.TargetSampleRate;
|
|
}
|
|
|
|
if (channelCount == 0)
|
|
{
|
|
channelCount = 2;
|
|
}
|
|
|
|
if (direction == Direction.Output)
|
|
{
|
|
return new DummyHardwareDeviceSessionOutput(this, memoryManager, sampleFormat, sampleRate, channelCount, volume);
|
|
}
|
|
else
|
|
{
|
|
return new DummyHardwareDeviceSessionInput(this, memoryManager, sampleFormat, sampleRate, channelCount);
|
|
}
|
|
}
|
|
|
|
public ManualResetEvent GetUpdateRequiredEvent()
|
|
{
|
|
return _updateRequiredEvent;
|
|
}
|
|
|
|
public ManualResetEvent GetPauseEvent()
|
|
{
|
|
return _pauseEvent;
|
|
}
|
|
|
|
public void Dispose()
|
|
{
|
|
Dispose(true);
|
|
}
|
|
|
|
protected virtual void Dispose(bool disposing)
|
|
{
|
|
if (disposing)
|
|
{
|
|
// NOTE: The _updateRequiredEvent will be disposed somewhere else.
|
|
_pauseEvent.Dispose();
|
|
}
|
|
}
|
|
|
|
public bool SupportsSampleRate(uint sampleRate)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public bool SupportsSampleFormat(SampleFormat sampleFormat)
|
|
{
|
|
return true;
|
|
}
|
|
|
|
public bool SupportsDirection(Direction direction)
|
|
{
|
|
return direction == Direction.Output || direction == Direction.Input;
|
|
}
|
|
|
|
public bool SupportsChannelCount(uint channelCount)
|
|
{
|
|
return channelCount == 1 || channelCount == 2 || channelCount == 6;
|
|
}
|
|
}
|
|
} |