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ryujinx
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Ryujinx.Graphics.Shader
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gdkchan
8c9633d72f
Initialize indexed inputs used on next shader stage (
#3198
)
2022-03-14 20:02:50 -03:00
..
Optimizations
…
AttributeConsts.cs
…
ControlFlowGraph.cs
…
Dominance.cs
…
EmitterContext.cs
Do not allow render targets not explicitly written by the fragment shader to be modified (
#3063
)
2022-02-16 23:15:39 +01:00
EmitterContextInsts.cs
…
FeatureFlags.cs
…
FunctionMatch.cs
…
GlobalMemory.cs
…
RegisterUsage.cs
…
Rewriter.cs
…
ShaderConfig.cs
Initialize indexed inputs used on next shader stage (
#3198
)
2022-03-14 20:02:50 -03:00
ShaderHeader.cs
Do not allow render targets not explicitly written by the fragment shader to be modified (
#3063
)
2022-02-16 23:15:39 +01:00
Ssa.cs
…
TargetApi.cs
…
TargetLanguage.cs
…
TranslationCounts.cs
…
TranslationFlags.cs
…
TranslationOptions.cs
…
Translator.cs
Do not initialize geometry shader passthrough attributes (
#3196
)
2022-03-14 19:35:41 -03:00
TranslatorContext.cs
…
UInt128.cs
Initialize indexed inputs used on next shader stage (
#3198
)
2022-03-14 20:02:50 -03:00