ryujinx/Ryujinx.Graphics.Gpu
mageven 311c2661b8
Replace image format magic numbers with enums ()
* Replace magic constants with enums

* Extra formatting

* Lower case ASTC dimensions

* Use uint for VertexAttributeFormat
2022-08-28 01:56:26 +00:00
..
Engine Fast path for Inline-to-Memory texture data transfers () 2022-08-26 02:16:41 +00:00
Image Replace image format magic numbers with enums () 2022-08-28 01:56:26 +00:00
Memory Removed unused usings. () 2022-08-18 18:04:54 +02:00
Shader Use RGBA16 vertex format if RGB16 is not supported on Vulkan () 2022-08-20 16:20:27 -03:00
Synchronization When waiting on CPU, do not return a time out error from EventWait () 2021-11-01 19:10:02 -03:00
ClassId.cs Separate GPU engines (part 2/2) () 2021-07-11 17:20:40 -03:00
Constants.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
GpuChannel.cs Add a sampler pool cache and improve texture pool cache () 2022-07-27 21:07:48 -03:00
GpuContext.cs Use RGBA16 vertex format if RGB16 is not supported on Vulkan () 2022-08-20 16:20:27 -03:00
GraphicsConfig.cs Vulkan backend () 2022-07-31 18:26:06 -03:00
Ryujinx.Graphics.Gpu.csproj Vulkan backend () 2022-07-31 18:26:06 -03:00
Window.cs Avalonia UI - Part 1 () 2022-05-15 13:30:15 +02:00