ryujinx/src/Ryujinx.Graphics.Gpu/Engine
2024-02-15 19:06:26 -03:00
..
Compute editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Dma Force CPU copy for non-identity DMA remap (#6293) 2024-02-10 15:38:58 -03:00
GPFifo editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
InlineToMemory editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
MME Implement support for multi-range buffers using Vulkan sparse mappings (#5427) 2023-12-04 20:30:19 +01:00
Threed Clamp vertex buffer size to mapped size if too high (#6272) 2024-02-08 18:27:12 +01:00
Twod editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
Types Implement X8Z24 texture format (#6315) 2024-02-15 19:06:26 -03:00
ConditionalRenderEnabled.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
DeviceStateWithShadow.cs GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
MmeShadowScratch.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00
SetMmeShadowRamControlMode.cs GPU: Add HLE macros for popular NVN macros (#5761) 2023-10-06 19:55:07 -03:00
ShaderTexture.cs editorconfig: Set default encoding to UTF-8 (#5793) 2023-12-04 14:17:13 +01:00