ryujinx/Ryujinx.Graphics.Shader
gdkchan 1586450a38
Implement VMNMX shader instruction (#1032)
* Implement VMNMX shader instruction

* No need for the gap on the enum

* Fix typo
2020-03-25 15:49:10 +01:00
..
CodeGen Implement textureQueryLevels (#1007) 2020-03-23 08:31:31 +11:00
Decoders Implement VMNMX shader instruction (#1032) 2020-03-25 15:49:10 +01:00
Instructions Implement VMNMX shader instruction (#1032) 2020-03-25 15:49:10 +01:00
IntermediateRepresentation Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
StructuredIr Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
Translation Initial support for double precision shader instructions. (#963) 2020-03-03 15:02:08 +01:00
BufferDescriptor.cs
DefineNames.cs
InputTopology.cs
InterpolationQualifier.cs
OutputTopology.cs
QueryInfoName.cs Use correct shader local memory size instead of a hardcoded size (#914) 2020-02-02 14:25:52 +11:00
Ryujinx.Graphics.Shader.csproj Add runtime identifiers to new projects 2020-01-09 02:13:00 +01:00
SamplerType.cs
ShaderProgram.cs
ShaderProgramInfo.cs
ShaderStage.cs
TextureDescriptor.cs Reimplement limited bindless textures support 2020-01-09 02:13:00 +01:00