ryujinx/Ryujinx.Graphics.Gpu
riperiperi c2ac45adc5
Fix depth clamp enable bit, unit scale for polygon offset. (#1178)
Verified with deko3d and opengl driver code.
2020-04-30 11:47:24 +10:00
..
Engine Fix depth clamp enable bit, unit scale for polygon offset. (#1178) 2020-04-30 11:47:24 +10:00
Image Fix texture level offset/size calculation when sparse tile width is > 1 (#1142) 2020-04-25 23:40:20 +10:00
Memory Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00
Shader Implement texture buffers (#1152) 2020-04-25 23:02:18 +10:00
State Fix depth clamp enable bit, unit scale for polygon offset. (#1178) 2020-04-30 11:47:24 +10:00
Synchronization SurfaceFlinger v2 (#981) 2020-04-22 14:10:27 +10:00
ClassId.cs
Constants.cs
DmaPusher.cs
GpuContext.cs
GraphicsConfig.cs
MacroInterpreter.cs Fix MME shadow RAM implementation (#1051) 2020-04-25 23:56:56 +10:00
MethodParams.cs
NvGpuFifo.cs Fix building of previous commit 2020-04-25 16:17:22 +02:00
Ryujinx.Graphics.Gpu.csproj Update .NET Core to 3.1, and update NuGet Packages (#1121) 2020-04-22 14:13:41 +10:00
ShadowRamControl.cs
Window.cs