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https://github.com/ryujinx-mirror/ryujinx.git
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0746b83edf
* Rename CommandAttribute as CommandHIpcAttribute to prepare for 12.x changes * Implement inital support for TIPC and adds SM command ids * *Ipc to *ipc * Missed a ref in last commit... * CommandAttributeTIpc to CommandAttributeTipc * Addresses comment and fixes some bugs around TIPC doesn't have any padding requirements as buffer C isn't a thing Fix for RegisterService inverting two argument only on TIPC
287 lines
9.6 KiB
C#
287 lines
9.6 KiB
C#
using Ryujinx.Common.Logging;
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using Ryujinx.Cpu;
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using Ryujinx.HLE.HOS.Ipc;
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using Ryujinx.HLE.HOS.Kernel.Common;
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using Ryujinx.HLE.HOS.Kernel.Threading;
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using System;
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using System.Text;
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namespace Ryujinx.HLE.HOS.Services.Audio.AudioRenderer
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{
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class AudioDeviceServer : IpcService
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{
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private const int AudioDeviceNameSize = 0x100;
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private IAudioDevice _impl;
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public AudioDeviceServer(IAudioDevice impl)
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{
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_impl = impl;
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}
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[CommandHipc(0)]
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// ListAudioDeviceName() -> (u32, buffer<bytes, 6>)
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public ResultCode ListAudioDeviceName(ServiceCtx context)
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{
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string[] deviceNames = _impl.ListAudioDeviceName();
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long position = context.Request.ReceiveBuff[0].Position;
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long size = context.Request.ReceiveBuff[0].Size;
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long basePosition = position;
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int count = 0;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.ASCII.GetBytes(name);
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if ((position - basePosition) + buffer.Length > size)
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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break;
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}
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context.Memory.Write((ulong)position, buffer);
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MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioDeviceNameSize - buffer.Length);
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position += AudioDeviceNameSize;
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count++;
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}
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context.ResponseData.Write(count);
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return ResultCode.Success;
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}
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[CommandHipc(1)]
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// SetAudioDeviceOutputVolume(f32 volume, buffer<bytes, 5> name)
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public ResultCode SetAudioDeviceOutputVolume(ServiceCtx context)
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{
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float volume = context.RequestData.ReadSingle();
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long position = context.Request.SendBuff[0].Position;
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long size = context.Request.SendBuff[0].Size;
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, size);
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return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
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}
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[CommandHipc(2)]
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// GetAudioDeviceOutputVolume(buffer<bytes, 5> name) -> f32 volume
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public ResultCode GetAudioDeviceOutputVolume(ServiceCtx context)
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{
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long position = context.Request.SendBuff[0].Position;
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long size = context.Request.SendBuff[0].Size;
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, size);
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ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(volume);
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}
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return result;
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}
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[CommandHipc(3)]
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// GetActiveAudioDeviceName() -> buffer<bytes, 6>
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public ResultCode GetActiveAudioDeviceName(ServiceCtx context)
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{
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string name = _impl.GetActiveAudioDeviceName();
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long position = context.Request.ReceiveBuff[0].Position;
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long size = context.Request.ReceiveBuff[0].Size;
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byte[] deviceNameBuffer = Encoding.ASCII.GetBytes(name + "\0");
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if ((ulong)deviceNameBuffer.Length <= (ulong)size)
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{
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context.Memory.Write((ulong)position, deviceNameBuffer);
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}
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else
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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}
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return ResultCode.Success;
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}
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[CommandHipc(4)]
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// QueryAudioDeviceSystemEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceSystemEvent(ServiceCtx context)
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{
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KEvent deviceSystemEvent = _impl.QueryAudioDeviceSystemEvent();
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if (context.Process.HandleTable.GenerateHandle(deviceSystemEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return ResultCode.Success;
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}
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[CommandHipc(5)]
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// GetActiveChannelCount() -> u32
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public ResultCode GetActiveChannelCount(ServiceCtx context)
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{
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context.ResponseData.Write(_impl.GetActiveChannelCount());
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return ResultCode.Success;
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}
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[CommandHipc(6)] // 3.0.0+
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// ListAudioDeviceNameAuto() -> (u32, buffer<bytes, 0x22>)
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public ResultCode ListAudioDeviceNameAuto(ServiceCtx context)
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{
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string[] deviceNames = _impl.ListAudioDeviceName();
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(long position, long size) = context.Request.GetBufferType0x22();
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long basePosition = position;
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int count = 0;
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foreach (string name in deviceNames)
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{
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byte[] buffer = Encoding.ASCII.GetBytes(name);
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if ((position - basePosition) + buffer.Length > size)
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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break;
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}
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context.Memory.Write((ulong)position, buffer);
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MemoryHelper.FillWithZeros(context.Memory, position + buffer.Length, AudioDeviceNameSize - buffer.Length);
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position += AudioDeviceNameSize;
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count++;
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}
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context.ResponseData.Write(count);
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return ResultCode.Success;
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}
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[CommandHipc(7)] // 3.0.0+
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// SetAudioDeviceOutputVolumeAuto(f32 volume, buffer<bytes, 0x21> name)
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public ResultCode SetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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float volume = context.RequestData.ReadSingle();
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(long position, long size) = context.Request.GetBufferType0x21();
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, size);
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return _impl.SetAudioDeviceOutputVolume(deviceName, volume);
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}
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[CommandHipc(8)] // 3.0.0+
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// GetAudioDeviceOutputVolumeAuto(buffer<bytes, 0x21> name) -> f32
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public ResultCode GetAudioDeviceOutputVolumeAuto(ServiceCtx context)
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{
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(long position, long size) = context.Request.GetBufferType0x21();
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, size);
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ResultCode result = _impl.GetAudioDeviceOutputVolume(deviceName, out float volume);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(volume);
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}
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return ResultCode.Success;
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}
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[CommandHipc(10)] // 3.0.0+
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// GetActiveAudioDeviceNameAuto() -> buffer<bytes, 0x22>
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public ResultCode GetActiveAudioDeviceNameAuto(ServiceCtx context)
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{
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string name = _impl.GetActiveAudioDeviceName();
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(long position, long size) = context.Request.GetBufferType0x22();
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byte[] deviceNameBuffer = Encoding.UTF8.GetBytes(name + '\0');
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if ((ulong)deviceNameBuffer.Length <= (ulong)size)
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{
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context.Memory.Write((ulong)position, deviceNameBuffer);
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}
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else
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{
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Logger.Error?.Print(LogClass.ServiceAudio, $"Output buffer size {size} too small!");
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}
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return ResultCode.Success;
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}
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[CommandHipc(11)] // 3.0.0+
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// QueryAudioDeviceInputEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceInputEvent(ServiceCtx context)
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{
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KEvent deviceInputEvent = _impl.QueryAudioDeviceInputEvent();
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if (context.Process.HandleTable.GenerateHandle(deviceInputEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return ResultCode.Success;
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}
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[CommandHipc(12)] // 3.0.0+
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// QueryAudioDeviceOutputEvent() -> handle<copy, event>
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public ResultCode QueryAudioDeviceOutputEvent(ServiceCtx context)
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{
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KEvent deviceOutputEvent = _impl.QueryAudioDeviceOutputEvent();
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if (context.Process.HandleTable.GenerateHandle(deviceOutputEvent.ReadableEvent, out int handle) != KernelResult.Success)
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{
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throw new InvalidOperationException("Out of handles!");
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}
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context.Response.HandleDesc = IpcHandleDesc.MakeCopy(handle);
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Logger.Stub?.PrintStub(LogClass.ServiceAudio);
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return ResultCode.Success;
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}
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[CommandHipc(13)]
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// GetAudioSystemMasterVolumeSetting(buffer<bytes, 5> name) -> f32
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public ResultCode GetAudioSystemMasterVolumeSetting(ServiceCtx context)
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{
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long position = context.Request.SendBuff[0].Position;
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long size = context.Request.SendBuff[0].Size;
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string deviceName = MemoryHelper.ReadAsciiString(context.Memory, position, size);
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ResultCode result = _impl.GetAudioSystemMasterVolumeSetting(deviceName, out float systemMasterVolume);
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if (result == ResultCode.Success)
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{
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context.ResponseData.Write(systemMasterVolume);
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}
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return result;
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}
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}
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}
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