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Support portable mode using the macOS app bundle. (#6147)
* Support portable mode using the macOS app bundle. * Apply suggestion Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com> --------- Co-authored-by: TSRBerry <20988865+TSRBerry@users.noreply.github.com>
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@ -63,6 +63,17 @@ namespace Ryujinx.Common.Configuration
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string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir);
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string userProfilePath = Path.Combine(appDataPath, DefaultBaseDir);
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string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir);
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string portablePath = Path.Combine(AppDomain.CurrentDomain.BaseDirectory, DefaultPortableDir);
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// On macOS, check for a portable directory next to the app bundle as well.
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if (OperatingSystem.IsMacOS() && !Directory.Exists(portablePath))
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{
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string bundlePath = Path.GetFullPath(Path.Combine(AppDomain.CurrentDomain.BaseDirectory, "..", ".."));
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// Make sure we're actually running within an app bundle.
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if (bundlePath.EndsWith(".app"))
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{
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portablePath = Path.GetFullPath(Path.Combine(bundlePath, "..", DefaultPortableDir));
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}
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}
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if (Directory.Exists(portablePath))
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if (Directory.Exists(portablePath))
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{
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{
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BaseDirPath = portablePath;
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BaseDirPath = portablePath;
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