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Fix GTK window crash by using 24 bit surface on unix, 32 bit on windows. (#976)
* Use 24 bit surface on unix, 32 bit on windows. * Address jd's comment Co-authored-by: Thomas Guillemard <me@thog.eu>
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@ -51,7 +51,7 @@ namespace Ryujinx.Ui
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private Input.NpadController _primaryController;
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private Input.NpadController _primaryController;
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public GLRenderer(Switch device)
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public GLRenderer(Switch device)
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: base (new GraphicsMode(new ColorFormat()),
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: base (GetGraphicsMode(),
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3, 3,
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3, 3,
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GraphicsContextFlags.ForwardCompatible)
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GraphicsContextFlags.ForwardCompatible)
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{
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{
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@ -80,6 +80,16 @@ namespace Ryujinx.Ui
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this.Shown += Renderer_Shown;
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this.Shown += Renderer_Shown;
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}
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}
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private static GraphicsMode GetGraphicsMode()
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{
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if (Environment.OSVersion.Platform == PlatformID.Unix)
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{
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return new GraphicsMode(new ColorFormat(24));
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}
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return new GraphicsMode(new ColorFormat());
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}
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private void GLRenderer_ShuttingDown(object sender, EventArgs args)
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private void GLRenderer_ShuttingDown(object sender, EventArgs args)
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{
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{
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_device.DisposeGpu();
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_device.DisposeGpu();
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